| 
							
							
								 Zane van Iperen | be3c10d551 | avformat/apm: fix APM_FILE_HEADER_SIZE value Value was incorrectly changed in 3bf1be2101.
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com> | 2020-07-30 11:48:28 +10:00 |  | 
			
				
					| 
							
							
								 Zane van Iperen | 4eb6ec3a85 | avformat: add apm muxer Signed-off-by: Zane van Iperen <zane@zanevaniperen.com> | 2020-07-21 11:36:14 +10:00 |  | 
			
				
					| 
							
							
								 Zane van Iperen | 8598fc4010 | avcodec/apm: fix sample_rate check Signed-off-by: Zane van Iperen <zane@zanevaniperen.com> | 2020-07-21 11:33:00 +10:00 |  | 
			
				
					| 
							
							
								 Zane van Iperen | 91a9f86edf | avformat/apm: fix variable/structure names and cosmetics | 2020-07-19 14:43:04 +10:00 |  | 
			
				
					| 
							
							
								 Zane van Iperen | 1b0a0da63a | avformat/apm: use the entire APMState structure as extradata Is the "actual" codec extradata instead of the hand-crafted one
from the previous revision. | 2020-07-19 14:42:51 +10:00 |  | 
			
				
					| 
							
							
								 Zane van Iperen | 3bf1be2101 | avformat/apm: read header correctly The leading WAVEFORMATEX in .APM files is malformed:
* The nAvgBytesPerSec field is wrong, and
* sizeof(cbSize) is 4 instead of 2. | 2020-07-19 14:38:40 +10:00 |  | 
			
				
					| 
							
							
								 Zane van Iperen | a37109d555 | avformat/apm: check codec tag in probe and add constant Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc> | 2020-06-17 21:45:10 +02:00 |  | 
			
				
					| 
							
							
								 Zane van Iperen | 55af03dbb5 | avformat: add demuxer for Rayman 2's APM format Adds support for the APM file format used by Ubisoft's Rayman 2.
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com> | 2020-02-21 14:47:29 +01:00 |  |