avfilter: add metal utilities

Reviewed-by: Ridley Combs <rcombs@rcombs.me>
Signed-off-by: Aman Karmani <aman@tmm1.net>
This commit is contained in:
Aman Karmani
2021-12-16 12:04:07 -08:00
parent edca1fa17c
commit ecee6af8bd
2 changed files with 108 additions and 0 deletions

35
libavfilter/metal/utils.h Normal file
View File

@@ -0,0 +1,35 @@
/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVFILTER_METAL_UTILS_H
#define AVFILTER_METAL_UTILS_H
#include <Metal/Metal.h>
#include <CoreVideo/CoreVideo.h>
void ff_metal_compute_encoder_dispatch(id<MTLDevice> device,
id<MTLComputePipelineState> pipeline,
id<MTLComputeCommandEncoder> encoder,
NSUInteger width, NSUInteger height);
CVMetalTextureRef ff_metal_texture_from_pixbuf(void *avclass,
CVMetalTextureCacheRef textureCache,
CVPixelBufferRef pixbuf,
int plane,
MTLPixelFormat format);
#endif /* AVFILTER_METAL_UTILS_H */