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audiodsp: reorder arguments for vector_clipf
This will make the x86 asm simpler. ARM conversion by Martin Storsjö <martin@martin.st> and Janne Grunau <janne-libav@jannau.net>
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@@ -867,7 +867,7 @@ static inline void decode_bytes_and_gain(COOKContext *q, COOKSubpacket *p,
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static void saturate_output_float(COOKContext *q, float *out)
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{
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q->adsp.vector_clipf(out, q->mono_mdct_output + q->samples_per_channel,
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-1.0f, 1.0f, FFALIGN(q->samples_per_channel, 8));
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FFALIGN(q->samples_per_channel, 8), -1.0f, 1.0f);
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}
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