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audiodsp: reorder arguments for vector_clipf
This will make the x86 asm simpler. ARM conversion by Martin Storsjö <martin@martin.st> and Janne Grunau <janne-libav@jannau.net>
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@@ -48,7 +48,8 @@ typedef struct AudioDSPContext {
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/* assume len is a multiple of 16, and arrays are 16-byte aligned */
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void (*vector_clipf)(float *dst /* align 16 */,
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const float *src /* align 16 */,
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float min, float max, int len /* align 16 */);
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int len /* align 16 */,
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float min, float max);
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} AudioDSPContext;
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void ff_audiodsp_init(AudioDSPContext *c);
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