Alpha: move dsputil prototypes to a header file

Originally committed as revision 22308 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Måns Rullgård
2010-03-08 02:36:03 +00:00
parent d9747e29b6
commit 2e63619ff9
4 changed files with 55 additions and 27 deletions

View File

@@ -20,33 +20,14 @@
*/
#include "libavcodec/dsputil.h"
#include "dsputil_alpha.h"
#include "asm.h"
void ff_simple_idct_axp(DCTELEM *block);
void ff_simple_idct_put_axp(uint8_t *dest, int line_size, DCTELEM *block);
void ff_simple_idct_add_axp(uint8_t *dest, int line_size, DCTELEM *block);
void put_pixels_axp_asm(uint8_t *block, const uint8_t *pixels,
int line_size, int h);
void put_pixels_clamped_mvi_asm(const DCTELEM *block, uint8_t *pixels,
int line_size);
void add_pixels_clamped_mvi_asm(const DCTELEM *block, uint8_t *pixels,
int line_size);
void (*put_pixels_clamped_axp_p)(const DCTELEM *block, uint8_t *pixels,
int line_size);
void (*add_pixels_clamped_axp_p)(const DCTELEM *block, uint8_t *pixels,
int line_size);
void get_pixels_mvi(DCTELEM *restrict block,
const uint8_t *restrict pixels, int line_size);
void diff_pixels_mvi(DCTELEM *block, const uint8_t *s1, const uint8_t *s2,
int stride);
int pix_abs8x8_mvi(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h);
int pix_abs16x16_mvi_asm(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h);
int pix_abs16x16_x2_mvi(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h);
int pix_abs16x16_y2_mvi(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h);
int pix_abs16x16_xy2_mvi(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h);
#if 0
/* These functions were the base for the optimized assembler routines,
and remain here for documentation purposes. */
@@ -280,8 +261,8 @@ PIXOP(put_no_rnd, STORE);
#define STORE(l, b) stq(AVG2(l, ldq(b)), b);
PIXOP(avg_no_rnd, STORE);
void put_pixels16_axp_asm(uint8_t *block, const uint8_t *pixels,
int line_size, int h)
static void put_pixels16_axp_asm(uint8_t *block, const uint8_t *pixels,
int line_size, int h)
{
put_pixels_axp_asm(block, pixels, line_size, h);
put_pixels_axp_asm(block + 8, pixels + 8, line_size, h);