avcodec: add a new codec_id for CRYO APC IMA ADPCM.

The stereo layout and extradata is significantly different from that in
Westwood IMA ADPCM, so a separate codec_id is warranted.
This commit is contained in:
Justin Ruggles
2012-01-23 14:57:32 -05:00
parent 4340a6363e
commit 220506d23f
8 changed files with 12 additions and 5 deletions

View File

@@ -120,8 +120,8 @@ static av_cold int adpcm_decode_init(AVCodecContext * avctx)
return -1;
}
break;
case CODEC_ID_ADPCM_IMA_WS:
if (avctx->extradata && avctx->extradata_size == 2 * 4) {
case CODEC_ID_ADPCM_IMA_APC:
if (avctx->extradata && avctx->extradata_size >= 8) {
c->status[0].predictor = AV_RL32(avctx->extradata);
c->status[1].predictor = AV_RL32(avctx->extradata + 4);
}
@@ -359,6 +359,7 @@ static int get_nb_samples(AVCodecContext *avctx, const uint8_t *buf,
break;
/* simple 4-bit adpcm */
case CODEC_ID_ADPCM_CT:
case CODEC_ID_ADPCM_IMA_APC:
case CODEC_ID_ADPCM_IMA_EA_SEAD:
case CODEC_ID_ADPCM_IMA_WS:
case CODEC_ID_ADPCM_YAMAHA:
@@ -774,6 +775,7 @@ static int adpcm_decode_frame(AVCodecContext *avctx, void *data,
}
break;
case CODEC_ID_ADPCM_IMA_WS:
case CODEC_ID_ADPCM_IMA_APC:
while (src < buf + buf_size) {
uint8_t v = *src++;
*samples++ = adpcm_ima_expand_nibble(&c->status[0], v >> 4 , 3);
@@ -1220,6 +1222,7 @@ ADPCM_DECODER(CODEC_ID_ADPCM_EA_R2, adpcm_ea_r2, "ADPCM Electronic Arts R2");
ADPCM_DECODER(CODEC_ID_ADPCM_EA_R3, adpcm_ea_r3, "ADPCM Electronic Arts R3");
ADPCM_DECODER(CODEC_ID_ADPCM_EA_XAS, adpcm_ea_xas, "ADPCM Electronic Arts XAS");
ADPCM_DECODER(CODEC_ID_ADPCM_IMA_AMV, adpcm_ima_amv, "ADPCM IMA AMV");
ADPCM_DECODER(CODEC_ID_ADPCM_IMA_APC, adpcm_ima_apc, "ADPCM IMA CRYO APC");
ADPCM_DECODER(CODEC_ID_ADPCM_IMA_DK3, adpcm_ima_dk3, "ADPCM IMA Duck DK3");
ADPCM_DECODER(CODEC_ID_ADPCM_IMA_DK4, adpcm_ima_dk4, "ADPCM IMA Duck DK4");
ADPCM_DECODER(CODEC_ID_ADPCM_IMA_EA_EACS, adpcm_ima_ea_eacs, "ADPCM IMA Electronic Arts EACS");