configure: Check for the SetDllDirectory and GetModuleHandle functions

These functions aren't available when building for the restricted
UWP/WinRT/WinStore API subsets.

Normally when building in this mode, one is probably only building
the libraries, but being able to build ffmpeg.exe still is useful
(and a ffmpeg.exe targeting these API subsets still can be run
e.g. in wine, for testing).

Signed-off-by: Martin Storsjö <martin@martin.st>
This commit is contained in:
Martin Storsjö
2019-12-11 22:53:28 +02:00
parent f58bda642d
commit 06ec9c4746
2 changed files with 6 additions and 2 deletions

View File

@@ -119,7 +119,7 @@ static void log_callback_report(void *ptr, int level, const char *fmt, va_list v
void init_dynload(void)
{
#ifdef _WIN32
#if HAVE_SETDLLDIRECTORY
/* Calling SetDllDirectory with the empty string (but not NULL) removes the
* current working directory from the DLL search path as a security pre-caution. */
SetDllDirectory("");
@@ -2039,7 +2039,7 @@ FILE *get_preset_file(char *filename, size_t filename_size,
av_strlcpy(filename, preset_name, filename_size);
f = fopen(filename, "r");
} else {
#ifdef _WIN32
#if HAVE_GETMODULEHANDLE
char datadir[MAX_PATH], *ls;
base[2] = NULL;