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avcodec/thread: Don't use ThreadFrame when unnecessary
The majority of frame-threaded decoders (mainly the intra-only) need exactly one part of ThreadFrame: The AVFrame. They don't need the owners nor the progress, yet they had to use it because ff_thread_(get|release)_buffer() requires it. This commit changes this and makes these functions work with ordinary AVFrames; the decoders that need the extra fields for progress use ff_thread_(get|release)_ext_buffer() which work exactly as ff_thread_(get|release)_buffer() used to do. This also avoids some unnecessary allocations of progress AVBuffers, namely for H.264 and HEVC film grain frames: These frames are not used for synchronization and therefore don't need a ThreadFrame. Also move the ThreadFrame structure as well as ff_thread_ref_frame() to threadframe.h, the header for frame-threaded decoders with inter-frame dependencies. Reviewed-by: Anton Khirnov <anton@khirnov.net> Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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@@ -2027,7 +2027,6 @@ static int decode_frame(AVCodecContext *avctx, void *data,
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{
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EXRContext *s = avctx->priv_data;
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GetByteContext *gb = &s->gb;
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ThreadFrame frame = { .f = data };
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AVFrame *picture = data;
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uint8_t *ptr;
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@@ -2149,7 +2148,7 @@ static int decode_frame(AVCodecContext *avctx, void *data,
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s->scan_lines_per_block;
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}
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if ((ret = ff_thread_get_buffer(avctx, &frame, 0)) < 0)
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if ((ret = ff_thread_get_buffer(avctx, picture, 0)) < 0)
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return ret;
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if (bytestream2_get_bytes_left(gb)/8 < nb_blocks)
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