Files
engine/hook.go
2021-07-02 20:06:03 +08:00

61 lines
1.2 KiB
Go

package engine
import (
"context"
"sync"
)
type TransCodeReq struct {
*Subscriber
RequestCodec string
}
const (
HOOK_SUBSCRIBE = "Subscribe"
HOOK_UNSUBSCRIBE = "UnSubscibe"
HOOK_STREAMCLOSE = "StreamClose"
HOOK_PUBLISH = "Publish"
HOOK_REQUEST_TRANSAUDIO = "RequestTransAudio"
)
var Hooks = make(map[string]*RingBuffer)
var hookLocker sync.Mutex
func AddHook(name string, callback func(interface{})) {
hookLocker.Lock()
rl, ok := Hooks[name]
if !ok {
rl = &RingBuffer{}
rl.Init(4)
Hooks[name] = rl
}
hookLocker.Unlock()
for hooks := rl.Clone(); ; hooks.MoveNext() {
callback(hooks.Read())
}
}
func AddHookWithContext(ctx context.Context, name string, callback func(interface{})) {
hookLocker.Lock()
rl, ok := Hooks[name]
if !ok {
rl = NewRingBuffer(4)
Hooks[name] = rl
}
hookLocker.Unlock()
for hooks := rl.Clone(); ctx.Err() == nil; hooks.MoveNext() {
callback(hooks.Read())
}
}
func TriggerHook(name string ,payload interface{}) {
hookLocker.Lock()
defer hookLocker.Unlock()
if rl, ok := Hooks[name]; ok {
rl.Write(payload)
} else {
rl = NewRingBuffer(4)
Hooks[name] = rl
rl.Write(payload)
}
}