mirror of
https://github.com/Monibuca/engine.git
synced 2025-11-02 20:54:02 +08:00
248 lines
5.8 KiB
Go
248 lines
5.8 KiB
Go
package engine
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import (
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"context"
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"sync"
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"time"
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"github.com/Monibuca/utils/v3/codec"
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"github.com/pkg/errors"
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)
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// Subscriber 订阅者实体定义
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type Subscriber struct {
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context.Context `json:"-"`
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cancel context.CancelFunc
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Ctx2 context.Context `json:"-"`
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*Stream `json:"-"`
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ID string
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TotalDrop int //总丢帧
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TotalPacket int
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Type string
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BufferLength int
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Delay uint32
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SubscribeTime time.Time
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Sign string
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OnAudio func(pack AudioPack) `json:"-"`
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OnVideo func(pack VideoPack) `json:"-"`
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}
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// IsClosed 检查订阅者是否已经关闭
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func (s *Subscriber) IsClosed() bool {
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return s.Context != nil && s.Err() != nil
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}
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// Close 关闭订阅者
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func (s *Subscriber) Close() {
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if s.cancel != nil {
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s.UnSubscribe(s)
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s.cancel()
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}
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}
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func (s *Subscriber) WaitVideoTrack(codec string) *VideoTrack {
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if !config.EnableVideo {
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return nil
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}
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waiter, ok := s.VideoTracks.LoadOrStore(codec, &TrackWaiter{nil, sync.NewCond(new(sync.Mutex))})
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tw := waiter.(*TrackWaiter)
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if !ok {
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tw.L.Lock()
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tw.Wait()
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tw.L.Unlock()
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}
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if tw.Track == nil {
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return nil
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}
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return tw.Track.(*VideoTrack)
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}
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func (s *Subscriber) WaitAudioTrack(codecs ...string) *AudioTrack {
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if !config.EnableAudio {
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return nil
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}
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for _, codec := range codecs {
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if at, ok := s.AudioTracks.Load(codec); ok && at.(*TrackWaiter).Track != nil {
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return at.(*TrackWaiter).Track.(*AudioTrack)
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}
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}
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if HasTranscoder && s.OriginAudioTrack != nil {
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at := s.AddAudioTrack(codecs[0], NewAudioTrack())
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at.SoundFormat = codec.Codec2SoundFormat[codecs[0]]
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TriggerHook(Hook{HOOK_REQUEST_TRANSAUDIO, &TransCodeReq{s, codecs[0]}})
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return at
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}
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var once sync.Once
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c := make(chan *TrackWaiter)
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for _, codec := range codecs {
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at, _ := s.AudioTracks.LoadOrStore(codec, &TrackWaiter{nil, sync.NewCond(new(sync.Mutex))})
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go func(tw *TrackWaiter) {
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tw.L.Lock()
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tw.Wait()
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tw.L.Unlock()
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once.Do(func() {
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c <- tw
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})
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}(at.(*TrackWaiter))
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}
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tw := <-c
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if tw.Track == nil {
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return nil
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}
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return tw.Track.(*AudioTrack)
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}
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func (s *Subscriber) GetVideoTrack(codec string) *VideoTrack {
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if !config.EnableVideo {
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return nil
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}
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if waiter, ok := s.VideoTracks.Load(codec); ok && waiter.(*TrackWaiter).Track != nil {
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return waiter.(*TrackWaiter).Track.(*VideoTrack)
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}
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return nil
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}
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func (s *Subscriber) GetAudioTrack(codecs ...string) (at *AudioTrack) {
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if !config.EnableAudio {
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return nil
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}
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for _, codec := range codecs {
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if at, ok := s.AudioTracks.Load(codec); ok && at.(*TrackWaiter).Track != nil {
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return at.(*TrackWaiter).Track.(*AudioTrack)
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}
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}
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if HasTranscoder && s.OriginAudioTrack != nil {
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at = s.AddAudioTrack(codecs[0], NewAudioTrack())
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at.SoundFormat = codec.Codec2SoundFormat[codecs[0]]
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TriggerHook(Hook{HOOK_REQUEST_TRANSAUDIO, &TransCodeReq{s, codecs[0]}})
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}
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return
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}
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//Subscribe 开始订阅 将Subscriber与Stream关联
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func (s *Subscriber) Subscribe(streamPath string) error {
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if FindStream(streamPath) == nil {
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return errors.Errorf("Stream not found:%s", streamPath)
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}
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GetStream(streamPath).Subscribe(s)
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if s.Context == nil {
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return errors.Errorf("stream not exist:%s", streamPath)
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}
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return nil
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}
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//Play 开始播放
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func (s *Subscriber) Play(at *AudioTrack, vt *VideoTrack) {
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defer s.Close()
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if vt == nil && at == nil {
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return
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}
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if vt == nil {
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s.PlayAudio(at)
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return
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} else if at == nil {
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s.PlayVideo(vt)
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return
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}
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ctx2 := s.Ctx2
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if ctx2 == nil {
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ctx2 = context.TODO()
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}
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select {
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case <-vt.WaitIDR.Done(): //等待获取到第一个关键帧
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case <-s.Context.Done():
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return
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case <-ctx2.Done(): //可能等不到关键帧就退出了
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return
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}
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vr := vt.Buffer.SubRing(vt.IDRIndex) //从关键帧开始读取,首屏秒开
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vr.Current.Wait() //等到RingBuffer可读
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ar := at.Buffer.SubRing(at.Buffer.Index)
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ar.Current.Wait()
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dropping := false //是否处于丢帧中
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for ctx2.Err() == nil && s.Context.Err() == nil {
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if ar.Current.Timestamp > vr.Current.Timestamp || ar.Current.Timestamp == 0 {
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if !dropping {
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s.OnVideo(vr.Current.VideoPack)
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if vt.Buffer.Index-vr.Index > 128 {
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dropping = true
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}
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} else if vr.Current.NalType == codec.NALU_IDR_Picture {
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dropping = false
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}
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vr.NextR()
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} else {
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if !dropping {
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s.OnAudio(ar.Current.AudioPack)
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if at.Buffer.Index-ar.Index > 128 {
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dropping = true
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}
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}
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ar.NextR()
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}
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}
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}
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func (s *Subscriber) PlayAudio(at *AudioTrack) {
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ring := at.Buffer.SubRing(at.Buffer.Index)
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ring.Current.Wait()
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droped := 0
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var action, send func()
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drop := func() {
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if at.Buffer.Index-ring.Index < 10 {
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action = send
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} else {
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droped++
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}
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}
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send = func() {
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s.OnAudio(ring.Current.AudioPack)
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//s.BufferLength = pIndex - ring.Index
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//s.Delay = s.AVRing.Timestamp - packet.Timestamp
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if at.Buffer.Index-ring.Index > 128 {
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action = drop
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}
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}
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ctx2 := s.Ctx2
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if ctx2 == nil {
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ctx2 = context.TODO()
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}
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for action = send; ctx2.Err() == nil && s.Context.Err() == nil; ring.NextR() {
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action()
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}
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}
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func (s *Subscriber) PlayVideo(vt *VideoTrack) {
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ctx2 := s.Ctx2
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if ctx2 == nil {
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ctx2 = context.TODO()
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}
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select {
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case <-vt.WaitIDR.Done():
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case <-s.Context.Done():
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return
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case <-ctx2.Done(): //可能等不到关键帧就退出了
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return
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}
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ring := vt.Buffer.SubRing(vt.IDRIndex)
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ring.Current.Wait()
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droped := 0
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var action, send func()
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drop := func() {
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if ring.Current.NalType == codec.NALU_IDR_Picture {
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action = send
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} else {
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droped++
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}
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}
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send = func() {
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s.OnVideo(ring.Current.VideoPack)
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pIndex := vt.Buffer.Index
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//s.BufferLength = pIndex - ring.Index
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//s.Delay = s.AVRing.Timestamp - packet.Timestamp
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if pIndex-ring.Index > 128 {
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action = drop
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}
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}
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for action = send; ctx2.Err() == nil && s.Context.Err() == nil; ring.NextR() {
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action()
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}
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}
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