Files
engine/util/stderr_windows.go
2023-02-13 16:29:29 +08:00

38 lines
892 B
Go

//go:build windows
package util
import (
"log"
"os"
"syscall"
)
var (
kernel32 = syscall.MustLoadDLL("kernel32.dll")
procSetStdHandle = kernel32.MustFindProc("SetStdHandle")
)
func setStdHandle(stdhandle int32, handle syscall.Handle) error {
r0, _, e1 := syscall.Syscall(procSetStdHandle.Addr(), 2, uintptr(stdhandle), uintptr(handle), 0)
if r0 == 0 {
if e1 != 0 {
return error(e1)
}
return syscall.EINVAL
}
return nil
}
// redirectStderr to the file passed in
func init() {
logFile, err := os.OpenFile("./fatal.log", os.O_CREATE|os.O_APPEND|os.O_RDWR, 0666)
err = setStdHandle(syscall.STD_ERROR_HANDLE, syscall.Handle(logFile.Fd()))
if err != nil {
log.Fatalf("Failed to redirect stderr to file: %v", err)
}
// SetStdHandle does not affect prior references to stderr
os.Stderr = logFile
os.Stderr.WriteString("\n--------------------------------\n")
}