Files
engine/track/base.go
dexter eafd4f6aa2 1、引入ClockRate, 用于RTP时间戳处理(MPEG2中的时间戳是90KHZ)
2、修复控制流Sleep传入的时间单位错误
3、优化TS格式解析内存复用,减少内存分配
2023-02-08 14:00:07 +08:00

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package track
import (
"time"
"unsafe"
. "m7s.live/engine/v4/common"
"m7s.live/engine/v4/config"
"m7s.live/engine/v4/util"
)
type 流速控制 struct {
起始时间戳 uint32
起始时间 time.Time
等待上限 time.Duration
}
func (p *流速控制) 重置(绝对时间戳 uint32) {
p.起始时间 = time.Now()
p.起始时间戳 = 绝对时间戳
// println("重置", p.起始时间.Format("2006-01-02 15:04:05"), p.起始时间戳)
}
func (p *流速控制) 时间戳差(绝对时间戳 uint32) time.Duration {
return time.Duration(绝对时间戳-p.起始时间戳) * time.Millisecond
}
func (p *流速控制) 控制流速(绝对时间戳 uint32) {
数据时间差, 实际时间差 := p.时间戳差(绝对时间戳), time.Since(p.起始时间)
// println("数据时间差", 数据时间差, "实际时间差", 实际时间差, "绝对时间戳", 绝对时间戳, "起始时间戳", p.起始时间戳, "起始时间", p.起始时间.Format("2006-01-02 15:04:05"))
// if 实际时间差 > 数据时间差 {
// p.重置(绝对时间戳)
// return
// }
// 如果收到的帧的时间戳超过实际消耗的时间100ms就休息一下100ms作为一个弹性区间防止频繁调用sleep
if 过快 := (数据时间差 - 实际时间差); 过快 > 100*time.Millisecond {
// println("过快毫秒", 过快)
if 过快 > p.等待上限 {
time.Sleep(p.等待上限)
} else {
time.Sleep(过快)
}
} else if 过快 < -100*time.Millisecond {
// println("过慢毫秒", 过快)
}
}
type SpesificTrack interface {
CompleteRTP(*AVFrame)
CompleteAVCC(*AVFrame)
WriteSliceBytes([]byte)
WriteRTPFrame(*RTPFrame)
generateTimestamp(uint32)
WriteSequenceHead([]byte)
Flush()
}
type IDRingList struct {
util.List[*util.Ring[AVFrame]]
IDRing *util.Ring[AVFrame]
HistoryRing *util.Ring[AVFrame]
}
func (p *IDRingList) AddIDR(IDRing *util.Ring[AVFrame]) {
p.PushValue(IDRing)
p.IDRing = IDRing
}
func (p *IDRingList) ShiftIDR() {
p.Shift()
p.HistoryRing = p.Next.Value
}
// Media 基础媒体Track类
type Media struct {
Base
RingBuffer[AVFrame]
IDRingList `json:"-"` //最近的关键帧位置,首屏渲染
ClockRate uint32 //时钟频率,mpeg中均为90000rtsp中音频根据sample_rate
SSRC uint32
PayloadType byte
BytesPool util.BytesPool `json:"-"`
rtpPool util.Pool[RTPFrame]
SequenceHead []byte `json:"-"` //H264(SPS、PPS) H265(VPS、SPS、PPS) AAC(config)
SequenceHeadSeq int
RTPMuxer
RTPDemuxer
SpesificTrack `json:"-"`
deltaTs int64 //用于接续发布后时间戳连续
流速控制
}
// 毫秒转换为RTP时间戳
func (av *Media) Ms2RTPTs(ms uint32) uint32 {
return uint32(uint64(ms) * uint64(av.ClockRate) / 1000)
}
// RTP时间戳转换为毫秒
func (av *Media) RTPTs2Ms(rtpts uint32) uint32 {
return uint32(uint64(rtpts) * 1000 / uint64(av.ClockRate))
}
// 为json序列化而计算的数据
func (av *Media) SnapForJson() {
v := av.LastValue
if av.RawPart != nil {
av.RawPart = av.RawPart[:0]
}
if av.RawSize = v.AUList.ByteLength; av.RawSize > 0 {
r := v.AUList.NewReader()
for b, err := r.ReadByte(); err == nil && len(av.RawPart) < 10; b, err = r.ReadByte() {
av.RawPart = append(av.RawPart, int(b))
}
}
}
func (av *Media) SetSpeedLimit(value time.Duration) {
av.等待上限 = value
}
func (av *Media) SetStuff(stuff ...any) {
// 代表发布者已经离线该Track成为遗留Track等待下一任发布者接续发布
for _, s := range stuff {
switch v := s.(type) {
case int:
av.Init(v)
av.SSRC = uint32(uintptr(unsafe.Pointer(av)))
av.等待上限 = config.Global.SpeedLimit
case uint32:
av.ClockRate = v
case byte:
av.PayloadType = v
case util.BytesPool:
av.BytesPool = v
case SpesificTrack:
av.SpesificTrack = v
default:
av.Base.SetStuff(v)
}
}
}
func (av *Media) LastWriteTime() time.Time {
return av.LastValue.Timestamp
}
// func (av *Media) Play(ctx context.Context, onMedia func(*AVFrame) error) error {
// for ar := av.ReadRing(); ctx.Err() == nil; ar.MoveNext() {
// ap := ar.Read(ctx)
// if err := onMedia(ap); err != nil {
// // TODO: log err
// return err
// }
// }
// return ctx.Err()
// }
func (av *Media) CurrentFrame() *AVFrame {
return &av.Value
}
func (av *Media) PreFrame() *AVFrame {
return av.LastValue
}
func (av *Media) generateTimestamp(ts uint32) {
av.Value.PTS = ts
av.Value.DTS = ts
}
func (av *Media) WriteSequenceHead(sh []byte) {
av.SequenceHead = sh
av.SequenceHeadSeq++
}
func (av *Media) AppendAuBytes(b ...[]byte) {
var au util.BLL
for _, bb := range b {
au.Push(av.BytesPool.GetShell(bb))
}
av.Value.AUList.PushValue(&au)
}
func (av *Media) narrow(gop int) {
if l := av.Size - gop - 5; l > 5 {
// av.Stream.Debug("resize", zap.Int("before", av.Size), zap.Int("after", av.Size-l), zap.String("name", av.Name))
//缩小缓冲环节省内存
av.Reduce(l).Do(func(v AVFrame) {
v.Reset()
})
}
}
func (av *Media) AddIDR() {
if av.Stream.GetPublisherConfig().BufferTime > 0 {
av.IDRingList.AddIDR(av.Ring)
if av.HistoryRing == nil {
av.HistoryRing = av.IDRing
}
} else {
av.IDRing = av.Ring
}
}
func (av *Media) Flush() {
curValue, preValue, nextValue := &av.Value, av.LastValue, av.Next()
if av.State == TrackStateOffline {
av.State = TrackStateOnline
av.deltaTs = int64(preValue.AbsTime) - int64(curValue.AbsTime) + int64(preValue.DeltaTime)
av.Info("track back online")
}
if av.deltaTs != 0 {
rtpts := int64(av.deltaTs) * int64(av.ClockRate) / 1000
curValue.DTS = uint32(int64(curValue.DTS) + rtpts)
curValue.PTS = uint32(int64(curValue.PTS) + rtpts)
curValue.AbsTime = 0
}
bufferTime := av.Stream.GetPublisherConfig().BufferTime
if bufferTime > 0 && av.IDRingList.Length > 1 && time.Duration(curValue.AbsTime-av.IDRingList.Next.Next.Value.Value.AbsTime)*time.Millisecond > bufferTime {
av.ShiftIDR()
av.narrow(int(curValue.Sequence - av.HistoryRing.Value.Sequence))
}
// 下一帧为订阅起始帧,即将覆盖,需要扩环
if nextValue == av.IDRing || nextValue == av.HistoryRing {
// if av.AVRing.Size < 512 {
// av.Stream.Debug("resize", zap.Int("before", av.Size), zap.Int("after", av.Size+5), zap.String("name", av.Name))
av.Glow(5)
// } else {
// av.Stream.Error("sub ring overflow", zap.Int("size", av.AVRing.Size), zap.String("name", av.Name))
// }
}
if av.起始时间.IsZero() {
curValue.DeltaTime = 0
av.重置(curValue.AbsTime)
} else if curValue.AbsTime == 0 {
curValue.DeltaTime = (curValue.DTS - preValue.DTS) * 1000 / av.ClockRate
curValue.AbsTime = preValue.AbsTime + curValue.DeltaTime
} else {
curValue.DeltaTime = curValue.AbsTime - preValue.AbsTime
}
if curValue.AUList.Length > 0 {
// 补完RTP
if config.Global.EnableRTP && curValue.RTP.Length == 0 {
av.CompleteRTP(curValue)
}
// 补完AVCC
if config.Global.EnableAVCC && curValue.AVCC.ByteLength == 0 {
av.CompleteAVCC(curValue)
}
}
av.Base.Flush(&curValue.BaseFrame)
if av.等待上限 > 0 {
av.控制流速(curValue.AbsTime)
}
preValue = curValue
curValue = av.MoveNext()
curValue.CanRead = false
curValue.Reset()
curValue.Sequence = av.MoveCount
preValue.CanRead = true
}