package config import ( "context" "net/http" "strings" "time" "golang.org/x/net/websocket" "m7s.live/engine/v4/log" ) type PublishConfig interface { GetPublishConfig() *Publish } type SubscribeConfig interface { GetSubscribeConfig() *Subscribe } type PullConfig interface { GetPullConfig() *Pull } type PushConfig interface { GetPushConfig() *Push } type Publish struct { PubAudio bool PubVideo bool KickExist bool // 是否踢掉已经存在的发布者 PublishTimeout int // 发布无数据超时 WaitCloseTimeout int // 延迟自动关闭(无订阅时) } func (c *Publish) GetPublishConfig() *Publish { return c } type Subscribe struct { SubAudio bool SubVideo bool LiveMode bool // 实时模式:追赶发布者进度,在播放首屏后等待发布者的下一个关键帧,然后调到该帧。 IFrameOnly bool // 只要关键帧 WaitTimeout int // 等待流超时 } func (c *Subscribe) GetSubscribeConfig() *Subscribe { return c } type Pull struct { RePull int // 断开后自动重拉,0 表示不自动重拉,-1 表示无限重拉,高于0 的数代表最大重拉次数 PullOnStart bool // 启动时拉流 PullOnSubscribe bool // 订阅时自动拉流 PullList map[string]string // 自动拉流列表,以streamPath为key,url为value } func (p *Pull) GetPullConfig() *Pull { return p } func (p *Pull) AddPull(streamPath string, url string) { if p.PullList == nil { p.PullList = make(map[string]string) } p.PullList[streamPath] = url } type Push struct { RePush int // 断开后自动重推,0 表示不自动重推,-1 表示无限重推,高于0 的数代表最大重推次数 PushList map[string]string // 自动推流列表 } func (p *Push) GetPushConfig() *Push { return p } func (p *Push) AddPush(streamPath string, url string) { if p.PushList == nil { p.PushList = make(map[string]string) } p.PushList[streamPath] = url } type Console struct { Server string //远程控制台地址 Secret string //远程控制台密钥 PublicAddr string //公网地址,提供远程控制台访问的地址,不配置的话使用自动识别的地址 PublicAddrTLS string } type Engine struct { Publish Subscribe HTTP RTPReorder bool EnableAVCC bool //启用AVCC格式,rtmp协议使用 EnableRTP bool //启用RTP格式,rtsp、gb18181等协议使用 Console } type myResponseWriter struct { *websocket.Conn } func (w *myResponseWriter) Write(b []byte) (int, error) { return len(b), websocket.Message.Send(w.Conn, b) } func (w *myResponseWriter) Header() http.Header { return make(http.Header) } func (w *myResponseWriter) WriteHeader(statusCode int) { } func (cfg *Engine) OnEvent(event any) { switch event.(type) { case context.Context: go func() { for { conn, err := websocket.Dial(cfg.Server, "", "https://console.monibuca.com") wr := &myResponseWriter{conn} if err != nil { log.Error("connect to console server ", cfg.Server, " ", err) time.Sleep(time.Second * 5) continue } if err = websocket.Message.Send(conn, cfg.Secret); err != nil { time.Sleep(time.Second * 5) continue } var rMessage map[string]interface{} if err := websocket.JSON.Receive(conn, &rMessage); err == nil { if rMessage["code"].(float64) != 0 { log.Error("connect to console server ", cfg.Server, " ", rMessage["msg"]) return } else { log.Info("connect to console server ", cfg.Server, " success") } } for { var msg string err := websocket.Message.Receive(conn, &msg) if err != nil { log.Error("read console server error:", err) break } else { b, a, f := strings.Cut(msg, "\n") if f { if len(a) > 0 { req, err := http.NewRequest("POST", b, strings.NewReader(a)) if err != nil { log.Error("read console server error:", err) break } h, _ := cfg.mux.Handler(req) h.ServeHTTP(wr, req) } else { req, err := http.NewRequest("GET", b, nil) if err != nil { log.Error("read console server error:", err) break } h, _ := cfg.mux.Handler(req) h.ServeHTTP(wr, req) } } else { } } } } }() } } var Global = &Engine{ Publish{true, true, false, 10, 0}, Subscribe{true, true, true, false, 10}, HTTP{ListenAddr: ":8080", CORS: true, mux: http.DefaultServeMux}, false, true, true, Console{ "wss://console.monibuca.com:9999/ws/v1", "", "", "", }, }