4.0初步改造

This commit is contained in:
dexter
2022-02-02 10:39:09 +08:00
parent 6ace71fac6
commit b2489b2305
59 changed files with 6192 additions and 2061 deletions

435
stream.go
View File

@@ -2,259 +2,228 @@ package engine
import (
"context"
"sync"
"sync/atomic"
"time"
utils "github.com/Monibuca/utils/v3"
"github.com/Monibuca/engine/v4/track"
"github.com/Monibuca/engine/v4/util"
. "github.com/logrusorgru/aurora"
"github.com/pkg/errors"
)
type StreamCollection struct {
sync.RWMutex
m map[string]*Stream
type StreamState byte
type StreamAction byte
const (
STATE_WAITPUBLISH StreamState = iota // 等待发布者状态
STATE_WAITTRACK // 等待Track
STATE_PUBLISHING // 正在发布流状态
STATE_WAITCLOSE // 等待关闭状态(自动关闭延时开启)
STATE_CLOSED
)
const (
ACTION_PUBLISH StreamAction = iota
ACTION_TIMEOUT // 发布流长时间没有数据/长时间没有发布者发布流/等待关闭时间到
ACTION_PUBLISHLOST // 发布者意外断开
ACTION_CLOSE // 主动关闭流
ACTION_LASTLEAVE // 最后一个订阅者离开
ACTION_FIRSTENTER // 第一个订阅者进入
)
var StreamFSM = [STATE_CLOSED + 1]map[StreamAction]StreamState{
{
ACTION_PUBLISH: STATE_WAITTRACK,
ACTION_LASTLEAVE: STATE_CLOSED,
ACTION_CLOSE: STATE_CLOSED,
},
{
ACTION_PUBLISHLOST: STATE_WAITPUBLISH,
ACTION_TIMEOUT: STATE_PUBLISHING,
ACTION_CLOSE: STATE_CLOSED,
},
{
ACTION_PUBLISHLOST: STATE_WAITPUBLISH,
ACTION_TIMEOUT: STATE_WAITPUBLISH,
ACTION_LASTLEAVE: STATE_WAITCLOSE,
ACTION_CLOSE: STATE_CLOSED,
},
{
ACTION_PUBLISHLOST: STATE_CLOSED,
ACTION_TIMEOUT: STATE_CLOSED,
ACTION_FIRSTENTER: STATE_PUBLISHING,
ACTION_CLOSE: STATE_CLOSED,
},
{},
}
func (sc *StreamCollection) GetStream(streamPath string) *Stream {
sc.RLock()
defer sc.RUnlock()
if s, ok := sc.m[streamPath]; ok {
return s
// Streams 所有的流集合
var Streams = util.Map[string, *Stream]{Map: make(map[string]*Stream)}
type SubscribeAction *Subscriber
type UnSubscibeAction *Subscriber
// Stream 流定义
type Stream struct {
context.Context
cancel context.CancelFunc
Publisher
State StreamState
timeout *time.Timer //当前状态的超时定时器
actionChan chan any
Config StreamConfig
URL string //远程地址,仅远程拉流有值
StreamPath string
StartTime time.Time //流的创建时间
Subscribers util.Slice[*Subscriber] // 订阅者
Tracks
FrameCount uint32 //帧总数
}
func (r *Stream) Register(streamPath string) (result bool) {
if r == nil {
r = &Stream{
Config: config.StreamConfig,
}
}
return nil
}
func (sc *StreamCollection) Delete(streamPath string) {
sc.Lock()
delete(sc.m, streamPath)
sc.Unlock()
}
func (sc *StreamCollection) ToList() (r []*Stream) {
sc.RLock()
defer sc.RUnlock()
for _, s := range sc.m {
r = append(r, s)
r.StreamPath = streamPath
if result = Streams.Add(streamPath, r); result {
r.actionChan = make(chan any, 1)
r.StartTime = time.Now()
r.timeout = time.NewTimer(r.Config.WaitTimeout.Duration())
r.Context, r.cancel = context.WithCancel(Ctx)
r.Init(r)
go r.run()
}
return
}
func (sc *StreamCollection) Range(f func(*Stream)) {
sc.RLock()
defer sc.RUnlock()
for _, s := range sc.m {
f(s)
}
}
func init() {
Streams.m = make(map[string]*Stream)
}
// Streams 所有的流集合
var Streams StreamCollection
var StreamTimeoutError = errors.New("timeout")
//FindStream 根据流路径查找流
func FindStream(streamPath string) *Stream {
return Streams.GetStream(streamPath)
}
// Publish 直接发布
func Publish(streamPath, t string) *Stream {
var stream = &Stream{
StreamPath: streamPath,
Type: t,
}
if stream.Publish() {
return stream
}
return nil
}
type StreamContext struct {
context.Context
cancel context.CancelFunc
timeout *time.Timer //更新时间用来做超时处理
IsTimeout bool
}
func (r *StreamContext) Err() error {
if r.IsTimeout {
return StreamTimeoutError
}
return r.Context.Err()
}
func (r *StreamContext) Update() {
if r.timeout != nil {
r.timeout.Reset(config.PublishTimeout)
}
}
// Stream 流定义
type Stream struct {
URL string //远程地址,仅远程拉流有值
StreamContext `json:"-"`
StreamPath string
Type string //流类型,来自发布者
StartTime time.Time //流的创建时间
Subscribers []*Subscriber // 订阅者
VideoTracks Tracks
AudioTracks Tracks
DataTracks Tracks
AutoCloseAfter *int //当无人订阅时延迟N秒后自动停止发布
Transcoding map[string]string //转码配置key目标编码value发布者提供的编码
subscribeMutex sync.Mutex
OnClose func() `json:"-"`
ExtraProp interface{} //额外的属性用于实现子类化减少map的使用
closeDelay *time.Timer
}
func (r *Stream) Close() {
Streams.Lock()
//如果没有发布过,就不需要进行处理
if r.cancel == nil {
Streams.Unlock()
// ForceRegister 强制注册流,会将已有的流踢掉
func (r *Stream) ForceRegister(streamPath string) {
if ok := r.Register(streamPath); !ok {
if s := Streams.Get(streamPath); s != nil {
s.Close()
<-s.Done()
}
r.ForceRegister(streamPath)
} else {
return
}
if r.closeDelay != nil {
r.closeDelay.Stop()
}
r.cancel()
r.cancel = nil
delete(Streams.m, r.StreamPath)
Streams.Unlock()
r.VideoTracks.Dispose()
r.AudioTracks.Dispose()
r.DataTracks.Dispose()
if r.OnClose != nil {
r.OnClose()
}
TriggerHook(HOOK_STREAMCLOSE, r)
utils.Print(Yellow("Stream destoryed :"), BrightCyan(r.StreamPath))
}
// Publish 发布者进行发布操作
func (r *Stream) Publish() bool {
Streams.Lock()
defer Streams.Unlock()
if _, ok := Streams.m[r.StreamPath]; ok {
return false
}
if r.AutoCloseAfter == nil {
r.AutoCloseAfter = &config.AutoCloseAfter
}
var closeChann <-chan time.Time
if *r.AutoCloseAfter > 0 {
r.closeDelay = time.NewTimer(time.Duration(*r.AutoCloseAfter) * time.Second)
r.closeDelay.Stop()
closeChann = r.closeDelay.C
}
r.Context, r.cancel = context.WithCancel(Ctx)
r.VideoTracks.Init(r)
r.AudioTracks.Init(r)
r.DataTracks.Init(r)
r.StartTime = time.Now()
Streams.m[r.StreamPath] = r
utils.Print(Green("Stream publish:"), BrightCyan(r.StreamPath))
go r.waitClose(closeChann)
//触发钩子
TriggerHook(HOOK_PUBLISH, r)
return true
}
// 等待流关闭
func (r *Stream) waitClose(closeChann <-chan time.Time) {
r.timeout = time.NewTimer(config.PublishTimeout)
defer r.timeout.Stop()
if r.closeDelay != nil {
defer r.closeDelay.Stop()
}
select {
case <-r.Done():
case <-closeChann:
utils.Print(Yellow("Stream closeDelay:"), BrightCyan(r.StreamPath))
r.Close()
case <-r.timeout.C:
utils.Print(Yellow("Stream timeout:"), BrightCyan(r.StreamPath))
r.IsTimeout = true
r.Close()
}
}
func (r *Stream) WaitDataTrack(names ...string) *DataTrack {
if !config.EnableVideo {
return nil
}
if track := r.DataTracks.WaitTrack(names...); track != nil {
return track.(*DataTrack)
}
return nil
}
func (r *Stream) WaitVideoTrack(names ...string) *VideoTrack {
if !config.EnableVideo {
return nil
}
if track := r.VideoTracks.WaitTrack(names...); track != nil {
return track.(*VideoTrack)
}
return nil
}
// TODO: 触发转码逻辑
func (r *Stream) WaitAudioTrack(names ...string) *AudioTrack {
if !config.EnableAudio {
return nil
}
if track := r.AudioTracks.WaitTrack(names...); track != nil {
return track.(*AudioTrack)
}
return nil
}
//Subscribe 订阅流
func (r *Stream) Subscribe(s *Subscriber) {
if s.Stream = r; r.Err() == nil {
s.SubscribeTime = time.Now()
utils.Print(Sprintf(Yellow("subscribe :%s %s,to Stream %s"), Blue(s.Type), Cyan(s.ID), BrightCyan(r.StreamPath)))
s.Context, s.cancel = context.WithCancel(r)
r.subscribeMutex.Lock()
if *r.AutoCloseAfter > 0 {
r.closeDelay.Stop()
}
r.Subscribers = append(r.Subscribers, s)
TriggerHook(HOOK_SUBSCRIBE, s, len(r.Subscribers))
r.subscribeMutex.Unlock()
utils.Print(Sprintf(Yellow("%s subscriber %s added remains:%d"), BrightCyan(r.StreamPath), Cyan(s.ID), Blue(len(r.Subscribers))))
}
}
//UnSubscribe 取消订阅流
func (r *Stream) UnSubscribe(s *Subscriber) {
if r.Err() == nil {
var deleted bool
r.subscribeMutex.Lock()
defer r.subscribeMutex.Unlock()
r.Subscribers, deleted = DeleteSliceItem_Subscriber(r.Subscribers, s)
if deleted {
utils.Print(Sprintf(Yellow("%s subscriber %s removed remains:%d"), BrightCyan(r.StreamPath), Cyan(s.ID), Blue(len(r.Subscribers))))
l := len(r.Subscribers)
TriggerHook(HOOK_UNSUBSCRIBE, s, l)
if l == 0 && *r.AutoCloseAfter >= 0 {
if *r.AutoCloseAfter == 0 {
r.Close()
} else {
r.closeDelay.Reset(time.Duration(*r.AutoCloseAfter) * time.Second)
}
func (r *Stream) action(action StreamAction) {
if next, ok := StreamFSM[r.State][action]; ok {
if r.Publisher == nil || r.OnStateChange(r.State, next) {
util.Print(Yellow("Stream "), BrightCyan(r.StreamPath), " state changed :", r.State, "->", next)
r.State = next
switch next {
case STATE_WAITPUBLISH:
r.timeout.Reset(r.Config.WaitTimeout.Duration())
case STATE_WAITTRACK:
r.timeout.Reset(time.Second * 5)
case STATE_PUBLISHING:
r.WaitDone()
r.timeout.Reset(r.Config.PublishTimeout.Duration())
case STATE_WAITCLOSE:
r.timeout.Reset(r.Config.WaitCloseTimeout.Duration())
case STATE_CLOSED:
r.cancel()
r.WaitDone()
close(r.actionChan)
Streams.Delete(r.StreamPath)
fallthrough
default:
r.timeout.Stop()
}
}
}
}
func DeleteSliceItem_Subscriber(slice []*Subscriber, item *Subscriber) ([]*Subscriber, bool) {
for i, val := range slice {
if val == item {
return append(slice[:i], slice[i+1:]...), true
func (r *Stream) Close() {
r.actionChan <- ACTION_CLOSE
}
func (r *Stream) UnSubscribe(sub *Subscriber) {
r.actionChan <- UnSubscibeAction(sub)
}
func (r *Stream) Subscribe(sub *Subscriber) {
r.actionChan <- SubscribeAction(sub)
}
func (r *Stream) run() {
for {
select {
case <-r.timeout.C:
util.Print(Yellow("Stream "), BrightCyan(r.StreamPath), "timeout:", r.State)
r.action(ACTION_TIMEOUT)
case <-r.Done():
r.action(ACTION_CLOSE)
case action, ok := <-r.actionChan:
if ok {
switch v := action.(type) {
case StreamAction:
r.action(v)
case SubscribeAction:
v.Stream = r
v.Context, v.cancel = context.WithCancel(r)
r.Subscribers.Add(v)
util.Print(Sprintf(Yellow("%s subscriber %s added remains:%d"), BrightCyan(r.StreamPath), Cyan(v.ID), Blue(len(r.Subscribers))))
if r.Subscribers.Len() == 1 {
r.action(ACTION_FIRSTENTER)
}
case UnSubscibeAction:
if r.Subscribers.Delete(v) {
util.Print(Sprintf(Yellow("%s subscriber %s removed remains:%d"), BrightCyan(r.StreamPath), Cyan(v.ID), Blue(len(r.Subscribers))))
if r.Subscribers.Len() == 0 && r.Config.WaitCloseTimeout > 0 {
r.action(ACTION_LASTLEAVE)
}
}
}
} else {
return
}
}
}
return slice, false
}
// Update 更新数据重置超时定时器
func (r *Stream) Update() uint32 {
if r.State == STATE_PUBLISHING {
r.timeout.Reset(r.Config.PublishTimeout.Duration())
}
return atomic.AddUint32(&r.FrameCount, 1)
}
// 如果暂时不知道编码格式可以用这个
func (r *Stream) NewVideoTrack() (vt *track.UnknowVideo) {
vt = &track.UnknowVideo{
Stream: r,
}
return
}
func (r *Stream) NewH264Track() (vt *track.H264) {
return track.NewH264(r)
}
func (r *Stream) NewH265Track() (vt *track.H265) {
return track.NewH265(r)
}
// func (r *Stream) WaitDataTrack(names ...string) DataTrack {
// t := <-r.WaitTrack(names...)
// return t.(DataTrack)
// }
func (r *Stream) WaitVideoTrack(names ...string) track.Video {
if !r.Config.EnableVideo {
return nil
}
t := <-r.WaitTrack(names...)
return t.(track.Video)
}
func (r *Stream) WaitAudioTrack(names ...string) track.Audio {
if !r.Config.EnableAudio {
return nil
}
t := <-r.WaitTrack(names...)
return t.(track.Audio)
}