Files
core/cluster/leader.go
2025-07-21 16:18:56 +02:00

826 lines
21 KiB
Go

package cluster
import (
"context"
"errors"
"fmt"
"sort"
"sync"
"time"
"github.com/datarhei/core/v16/cluster/node"
"github.com/datarhei/core/v16/cluster/store"
"github.com/datarhei/core/v16/log"
"github.com/datarhei/core/v16/restream/app"
)
const NOTIFY_FOLLOWER = 0
const NOTIFY_LEADER = 1
const NOTIFY_EMERGENCY = 2
func (c *cluster) monitorLeadership() {
defer c.shutdownWg.Done()
// We use the notify channel we configured Raft with, NOT Raft's
// leaderCh, which is only notified best-effort. Doing this ensures
// that we get all notifications in order, which is required for
// cleanup and to ensure we never run multiple leader loops.
notifyCh := make(chan int, 10)
var notifyLoop sync.WaitGroup
notifyLoop.Add(1)
go func() {
raftNotifyCh := c.raftNotifyCh
raftEmergencyNotifyCh := c.raftEmergencyNotifyCh
isRaftLeader := false
notifyCh <- NOTIFY_FOLLOWER
notifyLoop.Done()
for {
select {
case isEmergencyLeader := <-raftEmergencyNotifyCh:
if isEmergencyLeader {
isRaftLeader = false
notifyCh <- NOTIFY_EMERGENCY
} else {
if !isRaftLeader {
notifyCh <- NOTIFY_FOLLOWER
}
}
case isLeader := <-raftNotifyCh:
if isLeader {
isRaftLeader = true
notifyCh <- NOTIFY_LEADER
} else {
isRaftLeader = false
notifyCh <- NOTIFY_FOLLOWER
}
case <-c.shutdownCh:
return
}
}
}()
notifyLoop.Wait()
var weAreLeaderCh chan struct{}
var weAreEmergencyLeaderCh chan struct{}
var weAreFollowerCh chan struct{}
var leaderLoop sync.WaitGroup
var emergencyLeaderLoop sync.WaitGroup
var followerLoop sync.WaitGroup
for {
select {
case notification := <-notifyCh:
if notification == NOTIFY_FOLLOWER {
if weAreFollowerCh != nil {
// we are already follower, don't do anything
continue
}
// shutdown any leader and emergency loop
if weAreLeaderCh != nil {
c.logger.Debug().Log("Shutting down leader loop")
close(weAreLeaderCh)
leaderLoop.Wait()
weAreLeaderCh = nil
}
if weAreEmergencyLeaderCh != nil {
c.logger.Debug().Log("Shutting down emergency leader loop")
close(weAreEmergencyLeaderCh)
emergencyLeaderLoop.Wait()
weAreEmergencyLeaderCh = nil
}
weAreFollowerCh = make(chan struct{})
followerLoop.Add(1)
go func(ch chan struct{}) {
defer followerLoop.Done()
c.followerLoop(ch)
}(weAreFollowerCh)
c.logger.Info().Log("Cluster followship acquired")
c.leaderLock.Lock()
c.isRaftLeader = false
c.isLeader = false
c.isEmergencyLeader = false
c.leaderLock.Unlock()
} else if notification == NOTIFY_LEADER {
if weAreLeaderCh != nil {
// we are already leader, don't do anything
continue
}
// shutdown any follower and emergency loop
if weAreFollowerCh != nil {
c.logger.Debug().Log("Shutting down follower loop")
close(weAreFollowerCh)
followerLoop.Wait()
weAreFollowerCh = nil
}
if weAreEmergencyLeaderCh != nil {
c.logger.Debug().Log("Shutting down emergency leader loop")
close(weAreEmergencyLeaderCh)
emergencyLeaderLoop.Wait()
weAreEmergencyLeaderCh = nil
}
weAreLeaderCh = make(chan struct{})
leaderLoop.Add(1)
go func(ch chan struct{}) {
defer leaderLoop.Done()
c.leaderLoop(ch, false)
}(weAreLeaderCh)
c.logger.Info().Log("Cluster leadership acquired")
c.leaderLock.Lock()
c.isRaftLeader = true
c.isLeader = true
c.isEmergencyLeader = false
c.leaderLock.Unlock()
} else if notification == NOTIFY_EMERGENCY {
if weAreEmergencyLeaderCh != nil {
// we are already emergency leader, don't do anything
continue
}
// shutdown any follower and leader loop
if weAreFollowerCh != nil {
c.logger.Debug().Log("Shutting down follower loop")
close(weAreFollowerCh)
followerLoop.Wait()
weAreFollowerCh = nil
}
if weAreLeaderCh != nil {
c.logger.Debug().Log("Shutting down leader loop")
close(weAreLeaderCh)
leaderLoop.Wait()
weAreLeaderCh = nil
}
weAreEmergencyLeaderCh = make(chan struct{})
emergencyLeaderLoop.Add(1)
go func(ch chan struct{}) {
defer emergencyLeaderLoop.Done()
c.leaderLoop(ch, true)
}(weAreEmergencyLeaderCh)
c.logger.Info().Log("Cluster emergency leadership acquired")
c.leaderLock.Lock()
c.isRaftLeader = false
c.isLeader = true
c.isEmergencyLeader = true
c.leaderLock.Unlock()
}
case <-c.shutdownCh:
if weAreFollowerCh != nil {
close(weAreFollowerCh)
}
if weAreLeaderCh != nil {
close(weAreLeaderCh)
}
if weAreEmergencyLeaderCh != nil {
close(weAreEmergencyLeaderCh)
}
leaderLoop.Wait()
emergencyLeaderLoop.Wait()
followerLoop.Wait()
return
}
}
}
// leadershipTransfer tries to transfer the leadership to another node e.g. in order
// to do a graceful shutdown.
func (c *cluster) leadershipTransfer(id string) error {
if id == c.nodeID {
return nil
}
retryCount := 3
for i := 0; i < retryCount; i++ {
err := c.raft.LeadershipTransfer(id)
if err != nil {
c.logger.Error().WithError(err).WithFields(log.Fields{
"attempt": i,
"retry_limit": retryCount,
}).Log("Transfer leadership attempt, will retry")
} else {
c.logger.Info().WithFields(log.Fields{
"attempt": i,
"retry_limit": retryCount,
}).Log("Successfully transferred leadership")
for {
c.logger.Debug().Log("Waiting for losing leadership")
time.Sleep(50 * time.Millisecond)
c.leaderLock.Lock()
isLeader := c.isRaftLeader
c.leaderLock.Unlock()
if !isLeader {
break
}
}
return nil
}
}
return fmt.Errorf("failed to transfer leadership in %d attempts", retryCount)
}
// leaderLoop runs as long as we are the leader to run various maintenance activities
// https://github.com/hashicorp/consul/blob/44b39240a86bc94ddc67bc105286ab450bd869a9/agent/consul/leader.go#L146
func (c *cluster) leaderLoop(stopCh chan struct{}, emergency bool) {
establishedLeader := false
RECONCILE:
// Setup a reconciliation timer
interval := time.After(10 * time.Second)
// Apply a raft barrier to ensure our FSM is caught up
if !emergency {
err := c.raft.Barrier(time.Minute)
if err != nil {
c.logger.Error().WithError(err).Log("Wait for barrier")
goto WAIT
}
}
// Check if we need to handle initial leadership actions
if !establishedLeader {
if err := c.establishLeadership(context.TODO(), emergency); err != nil {
c.logger.Error().WithError(err).Log("Establish leadership")
// Immediately revoke leadership since we didn't successfully
// establish leadership.
c.revokeLeadership()
// attempt to transfer leadership. If successful it is
// time to leave the leaderLoop since this node is no
// longer the leader. If leadershipTransfer() fails, we
// will try to acquire it again after
// 5 seconds.
if err := c.leadershipTransfer(""); err != nil {
c.logger.Error().WithError(err).Log("Transfer leadership")
interval = time.After(5 * time.Second)
goto WAIT
}
return
}
establishedLeader = true
defer c.revokeLeadership()
}
WAIT:
// Poll the stop channel to give it priority so we don't waste time
// trying to perform the other operations if we have been asked to shut
// down.
select {
case <-stopCh:
return
default:
}
// Periodically reconcile as long as we are the leader
for {
select {
case <-stopCh:
return
case <-c.shutdownCh:
return
case <-interval:
goto RECONCILE
}
}
}
func (c *cluster) establishLeadership(ctx context.Context, emergency bool) error {
c.logger.Info().WithField("emergency", emergency).Log("Establishing leadership")
ctx, cancel := context.WithCancel(ctx)
c.cancelLeaderShip = cancel
go c.synchronizeAndRebalance(ctx, c.syncInterval, emergency)
if !emergency {
go c.clearLocks(ctx, time.Minute)
go c.clearDeadNodes(ctx, c.syncInterval, c.nodeRecoverTimeout)
}
return nil
}
func (c *cluster) clearDeadNodes(ctx context.Context, interval, nodeRecoverTimeout time.Duration) {
ticker := time.NewTicker(interval)
defer ticker.Stop()
for {
select {
case <-ctx.Done():
return
case <-ticker.C:
nodes := c.manager.NodeList()
for _, node := range nodes {
about := node.About()
if time.Since(about.SpawnedAt) > nodeRecoverTimeout && time.Since(about.LastContact) > nodeRecoverTimeout {
c.logger.Warn().WithFields(log.Fields{
"id": about.ID,
"after": nodeRecoverTimeout,
"lastContact": about.LastContact,
"spawnedAt": about.SpawnedAt,
}).Log("Removing peer from cluster")
c.raft.RemoveServer(about.ID)
}
}
}
}
}
func (c *cluster) revokeLeadership() {
c.logger.Info().Log("Revoking leadership")
if c.cancelLeaderShip != nil {
c.cancelLeaderShip()
c.cancelLeaderShip = nil
}
}
// synchronizeAndRebalance synchronizes and rebalances the processes in a given interval. Synchronizing
// takes care that all processes in the cluster DB are running on one node. It writes the process->node mapping
// to the cluster DB such that when a new leader gets elected it knows where which process should be running.
// This is checked against the actual state. If a node is not reachable, the leader still knows which processes
// should be running on that node. For a certain duration (nodeRecoverTimeout) this is tolerated in case the
// node comes back. If not, the processes will be distributed to the remaining nodes. The actual observed state
// is stored back into the cluster DB.
//
// It follows the rebalancing which takes care that processes are taken from overloaded nodes. In each iteration
// only one process is taken away from a node. If a node is not reachable, its processes will be not part of the
// rebalancing and no attempt will be made to move processes from and to that node.
//
// All this happens if there's a leader. If there's no leader election possible, the node goes into the
// emergency leadership mode after a certain duration (emergencyLeaderTimeout). The synchronization phase will
// happen based on the last known list of processes from the cluster DB. Until nodeRecoverTimeout is reached,
// process that would run on unreachable nodes will not be moved to the node. After that, all processes will
// end on the node, but only if there are enough resources. Not to bog down the node. Rebalancing will be
// disabled.
//
// The goal of synchronizing and rebalancing is to make as little moves as possible and to be tolerant for
// a while if a node is not reachable.
func (c *cluster) synchronizeAndRebalance(ctx context.Context, interval time.Duration, emergency bool) {
ticker := time.NewTicker(interval)
defer ticker.Stop()
term := uint64(0)
for {
select {
case <-ctx.Done():
return
case <-ticker.C:
if !emergency {
c.doSynchronize(emergency, term)
c.doRebalance(emergency, term)
c.doRelocate(emergency, term)
} else {
c.doSynchronize(emergency, term)
}
}
term++
}
}
func (c *cluster) clearLocks(ctx context.Context, interval time.Duration) {
ticker := time.NewTicker(interval)
defer ticker.Stop()
for {
select {
case <-ctx.Done():
return
case <-ticker.C:
locks := c.store.LockList()
hasExpiredLocks := false
for _, validUntil := range locks {
if time.Now().Before(validUntil) {
continue
}
hasExpiredLocks = true
break
}
if hasExpiredLocks {
c.logger.Debug().Log("Clearing locks")
c.applyCommand(&store.Command{
Operation: store.OpClearLocks,
Data: &store.CommandClearLocks{},
})
}
}
}
}
var errNotEnoughResourcesForDeployment = errors.New("no node with enough resources for deployment is available")
var errNotEnoughResourcesForRebalancing = errors.New("no node with enough resources for rebalancing is available")
var errNotEnoughResourcesForRelocating = errors.New("no node with enough resources for relocating is available")
var errNoLimitsDefined = errors.New("this process has no limits defined")
type processOpDelete struct {
nodeid string
processid app.ProcessID
}
type processOpMove struct {
fromNodeid string
toNodeid string
config *app.Config
metadata map[string]interface{}
order string
}
type processOpStart struct {
nodeid string
processid app.ProcessID
}
type processOpStop struct {
nodeid string
processid app.ProcessID
}
type processOpAdd struct {
nodeid string
config *app.Config
metadata map[string]any
order string
}
type processOpUpdate struct {
nodeid string
processid app.ProcessID
config *app.Config
metadata map[string]any
force bool
}
type processOpReject struct {
processid app.ProcessID
err error
}
type processOpSkip struct {
nodeid string
processid app.ProcessID
err error
}
type processOpError struct {
processid app.ProcessID
err error
}
type processOpNull struct {
processid app.ProcessID
}
func (c *cluster) applyOpStack(stack []interface{}, term uint64, runners int) []processOpError {
errors := []processOpError{}
logger := c.logger.WithFields(log.Fields{
"term": term,
"logname": "opstack",
})
errChan := make(chan processOpError, len(stack))
opChan := make(chan interface{}, len(stack))
wgReader := sync.WaitGroup{}
wgReader.Add(1)
go func(errChan <-chan processOpError) {
for opErr := range errChan {
errors = append(errors, opErr)
}
wgReader.Done()
}(errChan)
wg := sync.WaitGroup{}
for i := 0; i < runners; i++ {
wg.Add(1)
go func(errChan chan<- processOpError, opChan <-chan interface{}, logger log.Logger) {
defer wg.Done()
for op := range opChan {
errChan <- c.applyOp(op, logger)
}
}(errChan, opChan, logger)
}
for _, op := range stack {
opChan <- op
}
close(opChan)
wg.Wait()
close(errChan)
wgReader.Wait()
return errors
}
func (c *cluster) applyOp(op interface{}, logger log.Logger) processOpError {
opErr := processOpError{}
switch v := op.(type) {
case processOpAdd:
err := c.manager.ProcessAdd(v.nodeid, v.config, v.metadata)
if err != nil {
opErr = processOpError{
processid: v.config.ProcessID(),
err: err,
}
logger.Info().WithError(err).WithFields(log.Fields{
"processid": v.config.ProcessID(),
"nodeid": v.nodeid,
}).Log("Adding process")
break
}
if v.order == "start" {
err = c.manager.ProcessCommand(v.nodeid, v.config.ProcessID(), "start")
if err != nil {
opErr = processOpError{
processid: v.config.ProcessID(),
err: err,
}
logger.Info().WithError(err).WithFields(log.Fields{
"processid": v.config.ProcessID(),
"nodeid": v.nodeid,
}).Log("Starting process")
break
}
}
opErr = processOpError{
processid: v.config.ProcessID(),
err: nil,
}
logger.Info().WithFields(log.Fields{
"processid": v.config.ProcessID(),
"nodeid": v.nodeid,
}).Log("Adding process")
case processOpUpdate:
err := c.manager.ProcessUpdate(v.nodeid, v.processid, v.config, v.metadata, v.force)
if err != nil {
opErr = processOpError{
processid: v.processid,
err: err,
}
logger.Info().WithError(err).WithFields(log.Fields{
"processid": v.processid,
"nodeid": v.nodeid,
}).Log("Updating process")
break
}
opErr = processOpError{
processid: v.processid,
err: nil,
}
logger.Info().WithFields(log.Fields{
"processid": v.config.ProcessID(),
"nodeid": v.nodeid,
}).Log("Updating process")
case processOpDelete:
err := c.manager.ProcessDelete(v.nodeid, v.processid, true)
if err != nil {
opErr = processOpError{
processid: v.processid,
err: err,
}
logger.Info().WithError(err).WithFields(log.Fields{
"processid": v.processid,
"nodeid": v.nodeid,
}).Log("Removing process")
break
}
opErr = processOpError{
processid: v.processid,
err: nil,
}
logger.Info().WithFields(log.Fields{
"processid": v.processid,
"nodeid": v.nodeid,
}).Log("Removing process")
case processOpMove:
err := c.manager.ProcessAdd(v.toNodeid, v.config, v.metadata)
if err != nil {
opErr = processOpError{
processid: v.config.ProcessID(),
err: err,
}
logger.Info().WithError(err).WithFields(log.Fields{
"processid": v.config.ProcessID(),
"fromnodeid": v.fromNodeid,
"tonodeid": v.toNodeid,
}).Log("Moving process, adding process")
break
}
// Transfer report with best effort, it's ok if it fails.
err = c.manager.ProcessCommand(v.fromNodeid, v.config.ProcessID(), "stop")
if err == nil {
process, err := c.manager.ProcessGet(v.fromNodeid, v.config.ProcessID(), []string{"report"})
if err != nil {
logger.Info().WithError(err).WithFields(log.Fields{
"processid": v.config.ProcessID(),
"fromnodeid": v.fromNodeid,
"tonodeid": v.toNodeid,
}).Log("Moving process, get process report")
}
if process.Report != nil && err == nil {
report := process.Report.Marshal()
err = c.manager.ProcessReportSet(v.toNodeid, v.config.ProcessID(), &report)
if err != nil {
logger.Info().WithError(err).WithFields(log.Fields{
"processid": v.config.ProcessID(),
"fromnodeid": v.fromNodeid,
"tonodeid": v.toNodeid,
}).Log("Moving process, set process report")
}
}
} else {
logger.Info().WithError(err).WithFields(log.Fields{
"processid": v.config.ProcessID(),
"fromnodeid": v.fromNodeid,
"tonodeid": v.toNodeid,
}).Log("Moving process, stopping process")
}
if v.order == "start" {
err = c.manager.ProcessCommand(v.toNodeid, v.config.ProcessID(), "start")
if err != nil {
//opErr = processOpError{
// processid: v.config.ProcessID(),
// err: err,
//}
logger.Info().WithError(err).WithFields(log.Fields{
"processid": v.config.ProcessID(),
"fromnodeid": v.fromNodeid,
"tonodeid": v.toNodeid,
}).Log("Moving process, starting process")
// Continue in case the process couldn't start
}
}
err = c.manager.ProcessDelete(v.fromNodeid, v.config.ProcessID(), false)
if err != nil {
//opErr = processOpError{
// processid: v.config.ProcessID(),
// err: err,
//}
logger.Info().WithError(err).WithFields(log.Fields{
"processid": v.config.ProcessID(),
"fromnodeid": v.fromNodeid,
"tonodeid": v.toNodeid,
}).Log("Moving process, removing process")
// Continue in case the process couldn't be deleted (will be cleaned up later)
}
opErr = processOpError{
processid: v.config.ProcessID(),
err: nil,
}
logger.Info().WithFields(log.Fields{
"processid": v.config.ProcessID(),
"fromnodeid": v.fromNodeid,
"tonodeid": v.toNodeid,
}).Log("Moving process")
case processOpStart:
err := c.manager.ProcessCommand(v.nodeid, v.processid, "start")
if err != nil {
opErr = processOpError{
processid: v.processid,
err: err,
}
logger.Info().WithError(err).WithFields(log.Fields{
"processid": v.processid,
"nodeid": v.nodeid,
}).Log("Starting process")
break
}
opErr = processOpError{
processid: v.processid,
err: nil,
}
logger.Info().WithFields(log.Fields{
"processid": v.processid,
"nodeid": v.nodeid,
}).Log("Starting process")
case processOpStop:
err := c.manager.ProcessCommand(v.nodeid, v.processid, "stop")
if err != nil {
opErr = processOpError{
processid: v.processid,
err: err,
}
logger.Info().WithError(err).WithFields(log.Fields{
"processid": v.processid,
"nodeid": v.nodeid,
}).Log("Stopping process")
break
}
opErr = processOpError{
processid: v.processid,
err: nil,
}
logger.Info().WithFields(log.Fields{
"processid": v.processid,
"nodeid": v.nodeid,
}).Log("Stopping process")
case processOpReject:
opErr = processOpError(v)
logger.Warn().WithError(v.err).WithField("processid", v.processid).Log("Process rejected")
case processOpSkip:
opErr = processOpError{
processid: v.processid,
err: v.err,
}
logger.Warn().WithError(v.err).WithFields(log.Fields{
"nodeid": v.nodeid,
"processid": v.processid,
}).Log("Process skipped")
case processOpError:
opErr = v
case processOpNull:
opErr = processOpError{
processid: v.processid,
err: nil,
}
default:
logger.Warn().Log("Unknown operation on stack: %+v", v)
}
return opErr
}
// createNodeProcessMap takes a list of processes and groups them by the nodeid they
// are running on. Each group contains only running processes and gets sorted by their
// preference to be moved somewhere else, increasing. From the running processes, the
// ones with the shortest runtime have the highest preference.
func createNodeProcessMap(processes []node.Process) map[string][]node.Process {
nodeProcessMap := map[string][]node.Process{}
for _, p := range processes {
if p.State != "running" {
continue
}
nodeProcessMap[p.NodeID] = append(nodeProcessMap[p.NodeID], p)
}
// Sort the processes by their runtime (if they are running) for each node
for nodeid, processes := range nodeProcessMap {
sort.SliceStable(processes, func(a, b int) bool {
return processes[a].Runtime < processes[b].Runtime
})
nodeProcessMap[nodeid] = processes
}
return nodeProcessMap
}