Files
core/config/value/primitives.go
2022-10-10 16:19:45 +02:00

265 lines
3.7 KiB
Go

package value
import (
"strconv"
"strings"
)
// string
type String string
func NewString(p *string, val string) *String {
*p = val
return (*String)(p)
}
func (s *String) Set(val string) error {
*s = String(val)
return nil
}
func (s *String) String() string {
return string(*s)
}
func (s *String) Validate() error {
return nil
}
func (s *String) IsEmpty() bool {
return len(string(*s)) == 0
}
// array of strings
type StringList struct {
p *[]string
separator string
}
func NewStringList(p *[]string, val []string, separator string) *StringList {
v := &StringList{
p: p,
separator: separator,
}
*p = val
return v
}
func (s *StringList) Set(val string) error {
list := []string{}
for _, elm := range strings.Split(val, s.separator) {
elm = strings.TrimSpace(elm)
if len(elm) != 0 {
list = append(list, elm)
}
}
*s.p = list
return nil
}
func (s *StringList) String() string {
if s.IsEmpty() {
return "(empty)"
}
return strings.Join(*s.p, s.separator)
}
func (s *StringList) Validate() error {
return nil
}
func (s *StringList) IsEmpty() bool {
return len(*s.p) == 0
}
// map of strings to strings
type StringMapString struct {
p *map[string]string
}
func NewStringMapString(p *map[string]string, val map[string]string) *StringMapString {
v := &StringMapString{
p: p,
}
if *p == nil {
*p = make(map[string]string)
}
if val != nil {
*p = val
}
return v
}
func (s *StringMapString) Set(val string) error {
mappings := make(map[string]string)
for _, elm := range strings.Split(val, " ") {
elm = strings.TrimSpace(elm)
if len(elm) == 0 {
continue
}
mapping := strings.SplitN(elm, ":", 2)
mappings[mapping[0]] = mapping[1]
}
*s.p = mappings
return nil
}
func (s *StringMapString) String() string {
if s.IsEmpty() {
return "(empty)"
}
mappings := make([]string, len(*s.p))
i := 0
for k, v := range *s.p {
mappings[i] = k + ":" + v
i++
}
return strings.Join(mappings, " ")
}
func (s *StringMapString) Validate() error {
return nil
}
func (s *StringMapString) IsEmpty() bool {
return len(*s.p) == 0
}
// boolean
type Bool bool
func NewBool(p *bool, val bool) *Bool {
*p = val
return (*Bool)(p)
}
func (b *Bool) Set(val string) error {
v, err := strconv.ParseBool(val)
if err != nil {
return err
}
*b = Bool(v)
return nil
}
func (b *Bool) String() string {
return strconv.FormatBool(bool(*b))
}
func (b *Bool) Validate() error {
return nil
}
func (b *Bool) IsEmpty() bool {
return !bool(*b)
}
// int
type Int int
func NewInt(p *int, val int) *Int {
*p = val
return (*Int)(p)
}
func (i *Int) Set(val string) error {
v, err := strconv.Atoi(val)
if err != nil {
return err
}
*i = Int(v)
return nil
}
func (i *Int) String() string {
return strconv.Itoa(int(*i))
}
func (i *Int) Validate() error {
return nil
}
func (i *Int) IsEmpty() bool {
return int(*i) == 0
}
// int64
type Int64 int64
func NewInt64(p *int64, val int64) *Int64 {
*p = val
return (*Int64)(p)
}
func (u *Int64) Set(val string) error {
v, err := strconv.ParseInt(val, 0, 64)
if err != nil {
return err
}
*u = Int64(v)
return nil
}
func (u *Int64) String() string {
return strconv.FormatInt(int64(*u), 10)
}
func (u *Int64) Validate() error {
return nil
}
func (u *Int64) IsEmpty() bool {
return int64(*u) == 0
}
// uint64
type Uint64 uint64
func NewUint64(p *uint64, val uint64) *Uint64 {
*p = val
return (*Uint64)(p)
}
func (u *Uint64) Set(val string) error {
v, err := strconv.ParseUint(val, 0, 64)
if err != nil {
return err
}
*u = Uint64(v)
return nil
}
func (u *Uint64) String() string {
return strconv.FormatUint(uint64(*u), 10)
}
func (u *Uint64) Validate() error {
return nil
}
func (u *Uint64) IsEmpty() bool {
return uint64(*u) == 0
}