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FastDeploy/fastdeploy/function/tile.h
zhoushunjie 97165faa81 update args
2022-11-25 02:25:09 +00:00

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// Copyright (c) 2022 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "fastdeploy/core/fd_tensor.h"
namespace fastdeploy {
namespace function {
/** Construct a new Tensor by repeating x the number of times given by
** repeat_times. After tiling, the value of the ith dimension of the
** output is equal to x.shape[i]*repeat_times[i]. Both the number of
** dimensions of x and the number of elements in repeat_times should
** be less than or equal to 6.Support all data types.
@param x The input tensor.
@param repeat_times The lower bound
@param out The output tensor which stores the result.
*/
FASTDEPLOY_DECL void Tile(const FDTensor& x,
const std::vector<int64_t>& repeat_times,
FDTensor* out);
} // namespace function
} // namespace fastdeploy