Files
FastDeploy/fastdeploy/vision/common/processors/mat.h
Jason 6633fa3db9 [Model] [Part 1] Refactor PaddleClas module (#508)
* Split PaddleClas Module refactor

* Split PaddleClas Module refactor

* fix bug
2022-11-07 15:09:00 +08:00

162 lines
4.9 KiB
C++

// Copyright (c) 2022 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "fastdeploy/core/fd_tensor.h"
#include "fastdeploy/vision/common/processors/utils.h"
#include "fastdeploy/vision/common/processors/proc_lib.h"
#include "opencv2/core/core.hpp"
namespace fastdeploy {
namespace vision {
enum Layout { HWC, CHW };
struct FASTDEPLOY_DECL Mat {
explicit Mat(const cv::Mat& mat) {
cpu_mat = mat;
layout = Layout::HWC;
height = cpu_mat.rows;
width = cpu_mat.cols;
channels = cpu_mat.channels();
mat_type = ProcLib::OPENCV;
}
#ifdef ENABLE_FLYCV
explicit Mat(const fcv::Mat& mat) {
fcv_mat = mat;
layout = Layout::HWC;
height = fcv_mat.height();
width = fcv_mat.width();
channels = fcv_mat.channels();
mat_type = ProcLib::FLYCV;
}
#endif
Mat(const Mat& mat) = default;
Mat& operator=(const Mat& mat) = default;
// Careful if you use this interface
// this only used if you don't want to write
// the original data, and write to a new cv::Mat
// then replace the old cv::Mat of this structure
void SetMat(const cv::Mat& mat) {
cpu_mat = mat;
mat_type = ProcLib::OPENCV;
}
cv::Mat* GetOpenCVMat() {
if (mat_type == ProcLib::OPENCV) {
return &cpu_mat;
} else if (mat_type == ProcLib::FLYCV) {
#ifdef ENABLE_FLYCV
// Just a reference to fcv_mat, zero copy. After you
// call this method, cpu_mat and fcv_mat will point
// to the same memory buffer.
cpu_mat = ConvertFlyCVMatToOpenCV(fcv_mat);
mat_type = ProcLib::OPENCV;
return &cpu_mat;
#else
FDASSERT(false, "FastDeploy didn't compiled with FlyCV!");
#endif
} else {
FDASSERT(false, "The mat_type of custom Mat can not be ProcLib::DEFAULT");
}
}
#ifdef ENABLE_FLYCV
void SetMat(const fcv::Mat& mat) {
fcv_mat = mat;
mat_type = ProcLib::FLYCV;
}
fcv::Mat* GetFlyCVMat() {
if (mat_type == ProcLib::FLYCV) {
return &fcv_mat;
} else if (mat_type == ProcLib::OPENCV) {
// Just a reference to cpu_mat, zero copy. After you
// call this method, fcv_mat and cpu_mat will point
// to the same memory buffer.
fcv_mat = ConvertOpenCVMatToFlyCV(cpu_mat);
mat_type = ProcLib::FLYCV;
return &fcv_mat;
} else {
FDASSERT(false, "The mat_type of custom Mat can not be ProcLib::DEFAULT");
}
}
#endif
void* Data();
private:
int channels;
int height;
int width;
cv::Mat cpu_mat;
#ifdef ENABLE_FLYCV
fcv::Mat fcv_mat;
#endif
public:
FDDataType Type();
int Channels() const { return channels; }
int Width() const { return width; }
int Height() const { return height; }
void SetChannels(int s) { channels = s; }
void SetWidth(int w) { width = w; }
void SetHeight(int h) { height = h; }
// Transfer the vision::Mat to FDTensor
void ShareWithTensor(FDTensor* tensor);
// Only support copy to cpu tensor now
bool CopyToTensor(FDTensor* tensor);
// Debug functions
// TODO(jiangjiajun) Develop a right process pipeline with c++
// is not a easy things, Will add more debug function here to
// help debug processed image. This function will print shape
// and mean of each channels of the Mat
void PrintInfo(const std::string& flag);
ProcLib mat_type = ProcLib::OPENCV;
Layout layout = Layout::HWC;
// Create FD Mat from FD Tensor. This method only create a
// new FD Mat with zero copy and it's data pointer is reference
// to the original memory buffer of input FD Tensor. Carefully,
// any operation on this Mat may change memory that points to
// FDTensor. We assume that the memory Mat points to is mutable.
// This method will create a FD Mat according to current global
// default ProcLib (OPENCV,FLYCV,...).
static Mat Create(const FDTensor& tensor);
static Mat Create(const FDTensor& tensor, ProcLib lib);
static Mat Create(int height, int width, int channels,
FDDataType type, void* data);
static Mat Create(int height, int width, int channels,
FDDataType type, void* data, ProcLib lib);
};
typedef Mat FDMat;
/*
* @brief Wrap a cv::Mat to FDMat, there's no memory copy, memory buffer is managed by user
*/
FASTDEPLOY_DECL FDMat WrapMat(const cv::Mat& image);
/*
* Warp a vector<cv::Mat> to vector<FDMat>, there's no memory copy, memory buffer is managed by user
*/
FASTDEPLOY_DECL std::vector<FDMat> WrapMat(const std::vector<cv::Mat>& images);
} // namespace vision
} // namespace fastdeploy