Files
FastDeploy/csrc/fastdeploy/vision/common/result.h
yunyaoXYY d96e98cd4d Add PaddleOCRv3 & PaddleOCRv2 Support (#139)
* Add PaddleOCR Support

* Add PaddleOCR Support

* Add PaddleOCRv3 Support

* Add PaddleOCRv3 Support

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Add PaddleOCRv3 Support

* Add PaddleOCRv3 Supports

* Add PaddleOCRv3 Suport

* Fix Rec diff

* Remove useless functions

* Remove useless comments

* Add PaddleOCRv2 Support
2022-08-27 15:09:30 +08:00

164 lines
4.0 KiB
C++

// Copyright (c) 2022 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "fastdeploy/fastdeploy_model.h"
#include "opencv2/core/core.hpp"
namespace fastdeploy {
namespace vision {
enum FASTDEPLOY_DECL ResultType {
UNKNOWN_RESULT,
CLASSIFY,
DETECTION,
SEGMENTATION,
OCR,
FACE_DETECTION,
FACE_RECOGNITION,
MATTING
};
struct FASTDEPLOY_DECL BaseResult {
ResultType type = ResultType::UNKNOWN_RESULT;
};
struct FASTDEPLOY_DECL ClassifyResult : public BaseResult {
std::vector<int32_t> label_ids;
std::vector<float> scores;
ResultType type = ResultType::CLASSIFY;
void Clear();
std::string Str();
};
struct FASTDEPLOY_DECL DetectionResult : public BaseResult {
// box: xmin, ymin, xmax, ymax
std::vector<std::array<float, 4>> boxes;
std::vector<float> scores;
std::vector<int32_t> label_ids;
ResultType type = ResultType::DETECTION;
DetectionResult() {}
DetectionResult(const DetectionResult& res);
void Clear();
void Reserve(int size);
void Resize(int size);
std::string Str();
};
struct FASTDEPLOY_DECL OCRResult : public BaseResult {
std::vector<std::array<int, 8>> boxes;
std::vector<std::string> text;
std::vector<float> rec_scores;
std::vector<float> cls_scores;
std::vector<int32_t> cls_label;
ResultType type = ResultType::OCR;
std::string Str();
};
struct FASTDEPLOY_DECL FaceDetectionResult : public BaseResult {
// box: xmin, ymin, xmax, ymax
std::vector<std::array<float, 4>> boxes;
// landmark: x, y, landmarks may empty if the
// model don't detect face with landmarks.
// Note, one face might have multiple landmarks,
// such as 5/19/21/68/98/..., etc.
std::vector<std::array<float, 2>> landmarks;
std::vector<float> scores;
ResultType type = ResultType::FACE_DETECTION;
// set landmarks_per_face manually in your post processes.
int landmarks_per_face;
FaceDetectionResult() { landmarks_per_face = 0; }
FaceDetectionResult(const FaceDetectionResult& res);
void Clear();
void Reserve(int size);
void Resize(int size);
std::string Str();
};
struct FASTDEPLOY_DECL SegmentationResult : public BaseResult {
// mask
std::vector<uint8_t> label_map;
std::vector<float> score_map;
std::vector<int64_t> shape;
bool contain_score_map = false;
ResultType type = ResultType::SEGMENTATION;
void Clear();
void Reserve(int size);
void Resize(int size);
std::string Str();
};
struct FASTDEPLOY_DECL FaceRecognitionResult : public BaseResult {
// face embedding vector with 128/256/512 ... dim
std::vector<float> embedding;
ResultType type = ResultType::FACE_RECOGNITION;
FaceRecognitionResult() {}
FaceRecognitionResult(const FaceRecognitionResult& res);
void Clear();
void Reserve(int size);
void Resize(int size);
std::string Str();
};
struct FASTDEPLOY_DECL MattingResult : public BaseResult {
// alpha matte and fgr (predicted foreground: HWC/BGR float32)
std::vector<float> alpha; // h x w
std::vector<float> foreground; // h x w x c (c=3 default)
// height, width, channel for foreground and alpha
// must be (h,w,c) and setup before Reserve and Resize
// c is only for foreground if contain_foreground is true.
std::vector<int64_t> shape;
bool contain_foreground = false;
ResultType type = ResultType::MATTING;
MattingResult() {}
MattingResult(const MattingResult& res);
void Clear();
void Reserve(int size);
void Resize(int size);
std::string Str();
};
} // namespace vision
} // namespace fastdeploy