Files
FastDeploy/csrcs/fastdeploy/vision/common/processors/base.h
Jason ffbc5cc42d Move cpp code to directory csrcs (#42)
* move cpp code to csrcs

* move cpp code to csrcs
2022-07-26 17:59:02 +08:00

49 lines
1.5 KiB
C++

// Copyright (c) 2022 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "fastdeploy/utils/utils.h"
#include "fastdeploy/vision/common/processors/mat.h"
#include "opencv2/highgui/highgui.hpp"
#include "opencv2/imgproc/imgproc.hpp"
namespace fastdeploy {
namespace vision {
enum ProcLib { DEFAULT, OPENCV_CPU, OPENCV_CUDA };
class Processor {
public:
// default_lib has the highest priority
// all the function in `processor` will force to use
// default_lib if this flag is set.
// DEFAULT means this flag is not set
static ProcLib default_lib;
// virtual bool ShapeInfer(const std::vector<int>& in_shape,
// std::vector<int>* out_shape) = 0;
virtual std::string Name() = 0;
virtual bool CpuRun(Mat* mat);
#ifdef ENABLE_OPENCV_CUDA
virtual bool GpuRun(Mat* mat);
#endif
virtual bool operator()(Mat* mat,
ProcLib lib = ProcLib::OPENCV_CPU);
};
} // namespace vision
} // namespace fastdeploy