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196 lines
6.3 KiB
C++
196 lines
6.3 KiB
C++
/*
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* Copyright (c) 1993-2022, NVIDIA CORPORATION. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef TRT_SAMPLE_ENGINES_H
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#define TRT_SAMPLE_ENGINES_H
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#include <iostream>
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#include <vector>
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//#include "NvCaffeParser.h"
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#include "NvInfer.h"
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#include "NvInferConsistency.h"
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#include "NvInferSafeRuntime.h"
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#include "NvOnnxParser.h"
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#include "sampleOptions.h"
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#include "sampleUtils.h"
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namespace sample {
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struct Parser {
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// TrtUniquePtr<nvcaffeparser1::ICaffeParser> caffeParser;
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TrtUniquePtr<nvonnxparser::IParser> onnxParser;
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operator bool() const { return false || onnxParser; }
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};
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struct BuildEnvironment {
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TrtUniquePtr<INetworkDefinition> network;
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//! Parser that creates the network. Must be declared *after* network, so that
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//! when
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//! ~BuildEnvironment() executes, the parser is destroyed before the network
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//! is destroyed.
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Parser parser;
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TrtUniquePtr<nvinfer1::ICudaEngine> engine;
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std::unique_ptr<nvinfer1::safe::ICudaEngine> safeEngine;
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std::vector<uint8_t> engineBlob;
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};
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//!
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//! \brief Generate a network definition for a given model
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//!
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//! \return Parser The parser used to initialize the network and that holds the
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//! weights for the network, or an invalid
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//! parser (the returned parser converts to false if tested)
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//!
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//! Constant input dimensions in the model must not be changed in the
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//! corresponding
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//! network definition, because its correctness may rely on the constants.
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//!
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//! \see Parser::operator bool()
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//!
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Parser modelToNetwork(const ModelOptions& model,
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nvinfer1::INetworkDefinition& network, std::ostream& err);
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//!
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//! \brief Set up network and config
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//!
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//! \return boolean Return true if network and config were successfully set
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//!
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bool setupNetworkAndConfig(const BuildOptions& build, const SystemOptions& sys,
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IBuilder& builder, INetworkDefinition& network,
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IBuilderConfig& config, std::ostream& err,
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std::vector<std::vector<char>>& sparseWeights);
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//!
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//! \brief Log refittable layers and weights of a refittable engine
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//!
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void dumpRefittable(nvinfer1::ICudaEngine& engine);
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//!
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//! \brief Load a serialized engine
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//!
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//! \return Pointer to the engine loaded or nullptr if the operation failed
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//!
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nvinfer1::ICudaEngine* loadEngine(const std::string& engine, int DLACore,
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std::ostream& err);
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//!
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//! \brief Save an engine into a file
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//!
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//! \return boolean Return true if the engine was successfully saved
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//!
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bool saveEngine(const nvinfer1::ICudaEngine& engine,
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const std::string& fileName, std::ostream& err);
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//!
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//! \brief Create an engine from model or serialized file, and optionally save
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//! engine
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//!
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//! \return Pointer to the engine created or nullptr if the creation failed
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//!
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bool getEngineBuildEnv(const ModelOptions& model, const BuildOptions& build,
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const SystemOptions& sys, BuildEnvironment& env,
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std::ostream& err);
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//!
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//! \brief Create an engine from model or serialized file, and optionally save
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//! engine
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//!
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//! \return Pointer to the engine created or nullptr if the creation failed
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//!
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inline TrtUniquePtr<nvinfer1::ICudaEngine> getEngine(const ModelOptions& model,
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const BuildOptions& build,
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const SystemOptions& sys,
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std::ostream& err) {
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BuildEnvironment env;
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TrtUniquePtr<nvinfer1::ICudaEngine> engine;
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if (getEngineBuildEnv(model, build, sys, env, err)) {
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engine.swap(env.engine);
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}
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return engine;
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}
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//!
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//! \brief Create a serialized network
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//!
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//! \return Pointer to a host memory for a serialized network
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//!
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IHostMemory* networkToSerialized(const BuildOptions& build,
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const SystemOptions& sys, IBuilder& builder,
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INetworkDefinition& network,
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std::ostream& err);
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//!
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//! \brief Tranfer model to a serialized network
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//!
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//! \return Pointer to a host memory for a serialized network
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//!
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IHostMemory* modelToSerialized(const ModelOptions& model,
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const BuildOptions& build,
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const SystemOptions& sys, std::ostream& err);
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//!
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//! \brief Serialize network and save it into a file
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//!
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//! \return boolean Return true if the network was successfully serialized and
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//! saved
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//!
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bool serializeAndSave(const ModelOptions& model, const BuildOptions& build,
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const SystemOptions& sys, std::ostream& err);
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bool timeRefit(const INetworkDefinition& network, nvinfer1::ICudaEngine& engine,
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bool multiThreading);
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//!
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//! \brief Set tensor scales from a calibration table
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//!
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void setTensorScalesFromCalibration(nvinfer1::INetworkDefinition& network,
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const std::vector<IOFormat>& inputFormats,
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const std::vector<IOFormat>& outputFormats,
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const std::string& calibrationFile);
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//!
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//! \brief Check if safe runtime is loaded.
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//!
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bool hasSafeRuntime();
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//!
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//! \brief Create a safe runtime object if the dynamic library is loaded.
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//!
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nvinfer1::safe::IRuntime*
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createSafeInferRuntime(nvinfer1::ILogger& logger) noexcept;
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//!
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//! \brief Check if consistency checker is loaded.
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//!
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bool hasConsistencyChecker();
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//!
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//! \brief Create a consistency checker object if the dynamic library is loaded.
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//!
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nvinfer1::consistency::IConsistencyChecker*
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createConsistencyChecker(nvinfer1::ILogger& logger,
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IHostMemory const* engine) noexcept;
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//!
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//! \brief Run consistency check on serialized engine.
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//!
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bool checkSafeEngine(void const* serializedEngine, int32_t const engineSize);
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} // namespace sample
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#endif // TRT_SAMPLE_ENGINES_H
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