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			37 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (c) 2022 PaddlePaddle Authors. All Rights Reserved.
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| //
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| // Licensed under the Apache License, Version 2.0 (the "License");
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| // you may not use this file except in compliance with the License.
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| // You may obtain a copy of the License at
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| //
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| //     http://www.apache.org/licenses/LICENSE-2.0
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| //
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| // Unless required by applicable law or agreed to in writing, software
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| // distributed under the License is distributed on an "AS IS" BASIS,
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| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| // See the License for the specific language governing permissions and
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| // limitations under the License.
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| 
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| #pragma once
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| 
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| #include "fastdeploy/core/fd_tensor.h"
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| 
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| namespace fastdeploy {
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| namespace function {
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| 
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| /** Construct a new Tensor by repeating x the number of times given by
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|  ** repeat_times. After tiling, the value of the i’th dimension of the
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|  ** output is equal to x.shape[i]*repeat_times[i]. Both the number of
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|  ** dimensions of x and the number of elements in repeat_times should
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|  ** be less than or equal to 6.Support all data types.
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|     @param x The input tensor.
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|     @param repeat_times The lower bound
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|     @param out The output tensor which stores the result.
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| */
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| FASTDEPLOY_DECL void Tile(const FDTensor& x,
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|                           const std::vector<int64_t>& repeat_times,
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|                           FDTensor* out);
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| 
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| }  // namespace function
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| }  // namespace fastdeploy
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