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FastDeploy/examples/audio/silero-vad/cpp/vad.h
2023-02-17 06:42:56 +00:00

134 lines
3.9 KiB
C++

// Copyright (c) 2023 Chen Qianhe Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <vector>
#include "fastdeploy/fastdeploy_model.h"
#include "fastdeploy/runtime.h"
#include "./wav.h"
class Vad : public fastdeploy::FastDeployModel {
public:
std::string ModelName() const override;
Vad(const std::string& model_file,
const fastdeploy::RuntimeOption& custom_option =
fastdeploy::RuntimeOption()) {
valid_cpu_backends = {fastdeploy::Backend::ORT,
fastdeploy::Backend::OPENVINO};
valid_gpu_backends = {fastdeploy::Backend::ORT, fastdeploy::Backend::TRT};
runtime_option = custom_option;
runtime_option.model_format = fastdeploy::ModelFormat::ONNX;
runtime_option.model_file = model_file;
runtime_option.params_file = "";
}
void init() { initialized = Initialize(); }
void setAudioCofig(int sr, int frame_ms, float threshold,
int min_silence_duration_ms, int speech_pad_ms);
void loadAudio(const std::string& wavPath);
bool Predict();
std::vector<std::map<std::string, float>>
getResult(float removeThreshold = 1.6, float expandHeadThreshold = 0.32,
float expandTailThreshold = 0, float mergeThreshold = 0.3);
private:
bool Initialize();
bool Preprocess(std::vector<float>& audioWindowData);
bool Postprocess();
private:
// model
std::vector<fastdeploy::FDTensor> inputTensors_;
std::vector<fastdeploy::FDTensor> outputTensors_;
// model states
bool triggerd_ = false;
unsigned int speech_start_ = 0;
unsigned int speech_end_ = 0;
unsigned int temp_end_ = 0;
unsigned int current_sample_ = 0;
// MAX 4294967295 samples / 8sample per ms / 1000 / 60 = 8947 minutes
float outputProb_;
/* ======================================================================== */
// input wav data
wav::WavReader wavReader_;
std::vector<int16_t> data_;
std::vector<float> inputWav_;
/* ======================================================================== */
// audio config
int sample_rate_ = 16000;
int frame_ms_ = 64;
float threshold_ = 0.5f;
int min_silence_duration_ms_ = 0;
int speech_pad_ms_ = 0;
int64_t window_size_samples_;
// Assign when init, support 256 512 768 for 8k; 512 1024 1536 for 16k.
int sr_per_ms_; // Assign when init, support 8 or 16
int min_silence_samples_; // sr_per_ms_ * #ms
int speech_pad_samples_; // usually a
/* ======================================================================== */
std::vector<float> input_;
std::vector<int64_t> sr_;
unsigned int size_hc_ = 2 * 1 * 64; // It's FIXED.
std::vector<float> _h;
std::vector<float> _c;
std::vector<int64_t> input_node_dims_;
const std::vector<int64_t> sr_node_dims_ = {1};
const std::vector<int64_t> hc_node_dims_ = {2, 1, 64};
/* ======================================================================== */
std::vector<float> speakStart_;
std::vector<float> speakEnd_;
public:
int getSampleRate() const;
int getFrameMs() const;
float getThreshold() const;
int getMinSilenceDurationMs() const;
int getSpeechPadMs() const;
const wav::WavReader& getWavReader() const;
const std::vector<int16_t>& getData() const;
const std::vector<float>& getInputWav() const;
int64_t getWindowSizeSamples() const;
int getSrPerMs() const;
int getMinSilenceSamples() const;
int getSpeechPadSamples() const;
};