// Copyright (c) 2022 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include "fastdeploy/vision/common/processors/base.h" namespace fastdeploy { namespace vision { class Resize : public Processor { public: Resize(int width, int height, float scale_w = -1.0, float scale_h = -1.0, int interp = 1, bool use_scale = false) { width_ = width; height_ = height; scale_w_ = scale_w; scale_h_ = scale_h; interp_ = interp; use_scale_ = use_scale; } bool CpuRun(Mat* mat); #ifdef ENABLE_OPENCV_CUDA bool GpuRun(Mat* mat); #endif std::string Name() { return "Resize"; } static bool Run(Mat* mat, int width, int height, float scale_w = -1.0, float scale_h = -1.0, int interp = 1, bool use_scale = false, ProcLib lib = ProcLib::OPENCV_CPU); private: int width_; int height_; float scale_w_ = -1.0; float scale_h_ = -1.0; int interp_ = 1; bool use_scale_ = false; }; } // namespace vision } // namespace fastdeploy