// Copyright (c) 2022 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include "fastdeploy/vision/common/processors/base.h" namespace fastdeploy { namespace vision { class Pad : public Processor { public: Pad(int top, int bottom, int left, int right, const std::vector& value) { top_ = top; bottom_ = bottom; left_ = left; right_ = right; value_ = value; } bool CpuRun(Mat* mat); #ifdef ENABLE_OPENCV_CUDA bool GpuRun(Mat* mat); #endif std::string Name() { return "Pad"; } static bool Run(Mat* mat, const int& top, const int& bottom, const int& left, const int& right, const std::vector& value, ProcLib lib = ProcLib::OPENCV_CPU); private: int top_; int bottom_; int left_; int right_; std::vector value_; }; } // namespace vision } // namespace fastdeploy