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Move cpp code to directory csrcs
(#42)
* move cpp code to csrcs * move cpp code to csrcs
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csrcs/fastdeploy/backends/tensorrt/common/sampleInference.h
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csrcs/fastdeploy/backends/tensorrt/common/sampleInference.h
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/*
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* Copyright (c) 1993-2022, NVIDIA CORPORATION. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef TRT_SAMPLE_INFERENCE_H
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#define TRT_SAMPLE_INFERENCE_H
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#include "sampleReporting.h"
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#include "sampleUtils.h"
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#include <iostream>
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#include <memory>
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#include <string>
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#include <vector>
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#include "NvInfer.h"
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#include "NvInferSafeRuntime.h"
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namespace sample {
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struct InferenceEnvironment {
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TrtUniquePtr<nvinfer1::ICudaEngine> engine;
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std::unique_ptr<Profiler> profiler;
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std::vector<TrtUniquePtr<nvinfer1::IExecutionContext>> context;
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std::vector<std::unique_ptr<Bindings>> bindings;
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bool error{false};
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std::vector<uint8_t> engineBlob;
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bool safe{false};
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std::unique_ptr<nvinfer1::safe::ICudaEngine> safeEngine;
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std::vector<std::unique_ptr<nvinfer1::safe::IExecutionContext>> safeContext;
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template <class ContextType>
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inline ContextType* getContext(int32_t streamIdx);
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};
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template <>
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inline nvinfer1::IExecutionContext*
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InferenceEnvironment::getContext(int32_t streamIdx) {
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return context[streamIdx].get();
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}
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template <>
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inline nvinfer1::safe::IExecutionContext*
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InferenceEnvironment::getContext(int32_t streamIdx) {
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return safeContext[streamIdx].get();
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}
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//!
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//! \brief Set up contexts and bindings for inference
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//!
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bool setUpInference(InferenceEnvironment& iEnv,
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const InferenceOptions& inference);
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//!
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//! \brief Deserialize the engine and time how long it takes.
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//!
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bool timeDeserialize(InferenceEnvironment& iEnv);
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//!
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//! \brief Run inference and collect timing, return false if any error hit
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//! during inference
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//!
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bool runInference(const InferenceOptions& inference, InferenceEnvironment& iEnv,
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int32_t device, std::vector<InferenceTrace>& trace);
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//!
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//! \brief Get layer information of the engine.
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//!
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std::string getLayerInformation(const InferenceEnvironment& iEnv,
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nvinfer1::LayerInformationFormat format);
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} // namespace sample
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#endif // TRT_SAMPLE_INFERENCE_H
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