package buffer import ( "github.com/Ehco1996/ehco/internal/constant" ) // 全局pool var BufferPool *BytePool func init() { BufferPool = NewBytePool(constant.BUFFER_POOL_SIZE, constant.BUFFER_SIZE) } // BytePool implements a leaky pool of []byte in the form of a bounded channel type BytePool struct { c chan []byte size int } // NewBytePool creates a new BytePool bounded to the given maxSize, with new // byte arrays sized based on width. func NewBytePool(maxSize int, size int) (bp *BytePool) { return &BytePool{ c: make(chan []byte, maxSize), size: size, } } // Get gets a []byte from the BytePool, or creates a new one if none are available in the pool. func (bp *BytePool) Get() (b []byte) { select { case b = <-bp.c: // reuse existing buffer default: // create new buffer b = make([]byte, bp.size) } return } // Put returns the given Buffer to the BytePool. func (bp *BytePool) Put(b []byte) { select { case bp.c <- b: // buffer went back into pool default: // buffer didn't go back into pool, just discard } }