Files
v2ray_simple/proxy/shadowsocks/server.go
e1732a364fed a9a746ba2f 多项对接口的修改,为ss做准备:
取消Client的LocalAddr,改为 LocalTCPAddr 和 LocalUDPAddr
删除direct中的对应条目。这样可更清晰地配置双本地地址

将设置sendthrough设置双地址的代码移动到 proxy.newClient函数

这样不仅direct可指定不同的tcp和udp的本地地址,任何client协议都可以了

为ClientCreator 接口 添加 UseUDPAsMsgConn 方法,direct和ss返回true

在ss的client的EstablishUDPChannel进行自行拨号

在ss的server建立后,自动循环监听udp,绕过vs的基本监听机制。因为vs架构的限制,一个代理只能有一个唯一的传输层协议。

ServerCreator 接口 添加 AfterCommonConfServer 方法
2022-12-03 23:51:51 +08:00

149 lines
3.2 KiB
Go

package shadowsocks
import (
"bytes"
"io"
"net"
"net/url"
"github.com/e1732a364fed/v2ray_simple/netLayer"
"github.com/e1732a364fed/v2ray_simple/proxy"
"github.com/e1732a364fed/v2ray_simple/utils"
"github.com/shadowsocks/go-shadowsocks2/core"
)
func init() {
proxy.RegisterServer(Name, &ServerCreator{})
}
type ServerCreator struct{ proxy.CreatorCommonStruct }
func (ServerCreator) MultiTransportLayer() bool {
return true
}
func (ServerCreator) NewServer(lc *proxy.ListenConf) (proxy.Server, error) {
if lc.Network == "" {
lc.Network = netLayer.DualNetworkName
}
uuidStr := lc.Uuid
var mp MethodPass
if mp.InitWithStr(uuidStr) {
return newServer(mp, lc), nil
}
return nil, utils.ErrNilOrWrongParameter
}
func (ServerCreator) URLToListenConf(u *url.URL, lc *proxy.ListenConf, format int) (*proxy.ListenConf, error) {
if format != proxy.UrlStandardFormat {
return lc, utils.ErrUnImplemented
}
if lc == nil {
lc = &proxy.ListenConf{}
}
if p, set := u.User.Password(); set {
lc.Uuid = "method:" + u.User.Username() + "\npass:" + p
}
return lc, nil
}
// loop read udp
// func (ServerCreator) AfterCommonConfServer(s proxy.Server) {
// if s.Network() == "udp" || s.Network() == netLayer.DualNetworkName {
// ss := s.(*Server)
// uc, err := net.ListenUDP("udp", ss.LUA)
// if err != nil {
// log.Panicln("shadowsocks listen udp failed", err)
// }
// pc := ss.cipher.PacketConn(uc)
// for {
// buf := utils.GetPacket()
// defer utils.PutPacket(buf)
// n, saddr, err := pc.ReadFrom(buf)
// if err != nil {
// if ce := utils.CanLogErr("shadowsocks read udp failed"); ce != nil {
// ce.Write(zap.Error(err))
// }
// return
// }
// r := bytes.NewBuffer(buf[:n])
// taddr, err := GetAddrFrom(r)
// if err != nil {
// if ce := utils.CanLogErr("shadowsocks GetAddrFrom failed"); ce != nil {
// ce.Write(zap.Error(err))
// }
// return
// }
// }
// }
// }
type Server struct {
proxy.Base
*utils.MultiUserMap
cipher core.Cipher
}
func newServer(info MethodPass, lc *proxy.ListenConf) *Server {
s := &Server{
cipher: initShadowCipher(info),
}
return s
}
func (*Server) Name() string {
return Name
}
func (s *Server) Handshake(underlay net.Conn) (result net.Conn, msgConn netLayer.MsgConn, targetAddr netLayer.Addr, returnErr error) {
result = s.cipher.StreamConn(underlay)
readbs := utils.GetBytes(utils.MTU)
wholeReadLen, err := result.Read(readbs)
if err != nil {
returnErr = utils.ErrInErr{ErrDesc: "read underlay failed", ErrDetail: err, Data: wholeReadLen}
return
}
readbuf := bytes.NewBuffer(readbs[:wholeReadLen])
goto realPart
errorPart:
//所返回的 buffer 必须包含所有数据,而 bytes.Buffer 是不支持回退的,所以只能重新 New
returnErr = &utils.ErrBuffer{
Err: returnErr,
Buf: bytes.NewBuffer(readbs[:wholeReadLen]),
}
return
realPart:
targetAddr, err = GetAddrFrom(readbuf)
if err != nil {
returnErr = err
goto errorPart
}
result = &netLayer.IOWrapper{
Reader: &utils.ReadWrapper{
Reader: result,
OptionalReader: io.MultiReader(readbuf, result),
RemainFirstBufLen: readbuf.Len(),
},
Writer: result,
}
return
}