polish code with new pre-commit rule (#2923)

This commit is contained in:
Zero Rains
2025-07-19 23:19:27 +08:00
committed by GitHub
parent b8676d71a8
commit 25698d56d1
424 changed files with 14307 additions and 13518 deletions

View File

@@ -33,7 +33,7 @@ __global__ void update_inputs_beam_kernel(
if (block_idx == 0) {
seq_lens_this_time[thread_idx] = seq_lens_this_time[bsz_index];
seq_lens_encoder[thread_idx] = seq_lens_encoder[bsz_index];
}
}
if (block_idx < seq_len) {
input_ids[thread_idx * seq_len + block_idx] = input_ids[bsz_index * seq_len + block_idx];
}
@@ -74,8 +74,8 @@ void UpdateInputesBeam(
PD_BUILD_STATIC_OP(update_inputs_beam)
.Inputs({"beam_width",
"seq_lens_this_time",
"seq_lens_encoder",
"seq_lens_this_time",
"seq_lens_encoder",
"input_ids",
"logits"})
.Outputs({"seq_lens_this_time_out",
@@ -86,4 +86,4 @@ PD_BUILD_STATIC_OP(update_inputs_beam)
{"seq_lens_encoder", "seq_lens_encoder_out"},
{"input_ids", "input_ids_out"},
{"logits", "logits_out"}})
.SetKernelFn(PD_KERNEL(UpdateInputesBeam));
.SetKernelFn(PD_KERNEL(UpdateInputesBeam));